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New Book Aims To Bring Games Into The Classroom

Teacher Ideas Press, a provider of books written by and designed for educators, has announced the release of Playing to Learn: Video Games in the Classroom, a book intended as a practical resource for teachers interested in introducing video games
Teacher Ideas Press, a provider of books written by and designed for educators, has announced the release of Playing to Learn: Video Games in the Classroom, a book intended as a practical resource for teachers interested in introducing video games in their classrooms. Written by David Hutchison, an associate professor of teacher education, the book includes more than 100 video game-related ideas designed for children in the 4th through 12th grades, including activities involving language arts, mathematics, and science. Other topics covered include social studies, history, geography, health & physical education, drama, music, visual arts, computers, and business. Examples of these activities include having students design an advertising campaign for a newly released game, or having them compare and contrast the social experience of playing games at home versus at the arcade. The book also includes articles contributed by scholars, journalists, and bloggers who regularly write about video games, as well as additional ideas for how to introduce and enhance existing classroom activities through gaming. For more information on Playing to Learn: Video Games in the Classroom, or for ordering instructions, visit the Teacher Ideas Press website.

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