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Valve is reviewing all games on Steam for Steam Deck compatibility
Steam says it's hired a team of testers to evaluate how *every* game works on the handheld PC platform.
October 18, 2021
Steam says it's hired a team of testers to evaluate how *every* game works on the handheld PC platform.
by Bryant Francis, Senior Editor
October 18, 2021
2 min read
Article
Alan Wake Remastered: A technical vantage point
Andy Booth, studio technical director at Alan Wake Remastered co-developer d3t, answers our questions about the technica...
October 08, 2021
Andy Booth, studio technical director at Alan Wake Remastered co-developer d3t, answers our questions about the technica...
by Kris Graft, Publisher
October 08, 2021
11 min read
Article
GDC 2022 unveils new Open Source Game Dev and 'Future Realities' Summits
Plus, Game Developers Conference welcomes nine new Summit Advisors for GDC 2022.
September 30, 2021
Plus, Game Developers Conference welcomes nine new Summit Advisors for GDC 2022.
by Game Developer, Staff
September 30, 2021
5 min read
Article
Last chance to register for GDC Masterclass Fall 2021 courses
Registration for GDC Masterclass Fall 2021 courses is open until Friday, September 24 at 11:59pm PT.
September 23, 2021
Registration for GDC Masterclass Fall 2021 courses is open until Friday, September 24 at 11:59pm PT.
by Game Developer, Staff
September 23, 2021
3 min read
Article
GDC Masterclass gets designers and writers on the same page
Susan O'Connor bridges the gap between video game writers and designers in her inspiring GDC Masterclass.
September 21, 2021
Susan O'Connor bridges the gap between video game writers and designers in her inspiring GDC Masterclass.
by Game Developer, Staff
September 21, 2021
2 min read
Article
Game Dev Digest Issue #110 - Give your game a makeover
Game Dev Digest Issue #110 - Give your game a makeover. The latest from the free weekly Unity3d/gamedev newsletter.
September 20, 2021
Game Dev Digest Issue #110 - Give your game a makeover. The latest from the free weekly Unity3d/gamedev newsletter.
by Game Developer, Staff
September 20, 2021
9 min read
Article
Localizing Saviors of Sapphire Wings / Stranger of Sword City Revisited
Late in 2019 NIS America approached us to discuss porting these two games to the Nintendo Switch and PC. This article ou...
September 17, 2021
Late in 2019 NIS America approached us to discuss porting these two games to the Nintendo Switch and PC. This article ou...
by Game Developer, Staff
September 17, 2021
8 min read
Article
What I learned from a 14-year passion project
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
September 16, 2021
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
by Matt Canei, Blogger
September 16, 2021
10 min read
Article
What I Learned From a 14-Year Passion Project
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
September 15, 2021
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
by Game Developer, Staff
September 15, 2021
13 min read
Article
New GDC Masterclass centers on Unity C# and shader data-structure programming
Computer science instructor Dr. Russell Campbell is here to maximize your skills and get you ready for whatever your nex...
September 15, 2021
Computer science instructor Dr. Russell Campbell is here to maximize your skills and get you ready for whatever your nex...
by Game Developer, Staff
September 15, 2021
3 min read
Article
Failures in photogrammetry
Discusses the use of Agisoft Metashape software (formerly PhotoScan) for photogrammetry and visual experimentation.
September 14, 2021
Discusses the use of Agisoft Metashape software (formerly PhotoScan) for photogrammetry and visual experimentation.
by Steve Anderson, Blogger
September 14, 2021
14 min read
Article
Game Dev Digest Issue #109 - Tools To Improve
Game Dev Digest Issue #109 - Tools To Improve. The latest from the free weekly #Unity3d/#gamedev newsletter.
September 10, 2021
Game Dev Digest Issue #109 - Tools To Improve. The latest from the free weekly #Unity3d/#gamedev newsletter.
by Game Developer, Staff
September 10, 2021
8 min read
Article
Deep Dive: Developing Yarn Spinner, a writer-focused tool for creating interactive dialogue
Complex storytelling should not be the exclusive domain of those with technical skills, or those with the resources to h...
September 08, 2021
Complex storytelling should not be the exclusive domain of those with technical skills, or those with the resources to h...
by Jon Manning
September 08, 2021
9 min read
Article
IGF 2022 is calling for new judges
Prospective judges have until September 29, 2021 to apply for admission into the 24th annual Independent Games Festival ...
September 08, 2021
Prospective judges have until September 29, 2021 to apply for admission into the 24th annual Independent Games Festival ...
by Game Developer, Staff
September 08, 2021
2 min read
Article
Submissions are open for GDC 2022 Summits, Game Career Seminar, and Masterclass
Game developers have until October 5, 2021 to submit for GDC Summits, Game Career Seminar, and GDC Masterclass.
September 07, 2021
Game developers have until October 5, 2021 to submit for GDC Summits, Game Career Seminar, and GDC Masterclass.
by Game Developer, Staff
September 07, 2021
3 min read
Article