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Programming

What I learned from a 14-year passion project
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
September 16, 2021
It was October 9th, 2007 - I was in my first Intro to Game Design class in college when I got a call from my aunt that m...
by Matt Canei, Blogger
September 16, 2021
10 min read
Article
New GDC Masterclass centers on Unity C# and shader data-structure programming
Computer science instructor Dr. Russell Campbell is here to maximize your skills and get you ready for whatever your nex...
September 15, 2021
Computer science instructor Dr. Russell Campbell is here to maximize your skills and get you ready for whatever your nex...
by Game Developer, Staff
September 15, 2021
3 min read
Article
Failures in photogrammetry
Discusses the use of Agisoft Metashape software (formerly PhotoScan) for photogrammetry and visual experimentation.
September 14, 2021
Discusses the use of Agisoft Metashape software (formerly PhotoScan) for photogrammetry and visual experimentation.
by Steve Anderson, Blogger
September 14, 2021
14 min read
Article
Deep Dive: Developing Yarn Spinner, a writer-focused tool for creating interactive dialogue
Complex storytelling should not be the exclusive domain of those with technical skills, or those with the resources to h...
September 08, 2021
Complex storytelling should not be the exclusive domain of those with technical skills, or those with the resources to h...
by Jon Manning
September 08, 2021
9 min read
Article
IGF 2022 is calling for new judges
Prospective judges have until September 29, 2021 to apply for admission into the 24th annual Independent Games Festival ...
September 08, 2021
Prospective judges have until September 29, 2021 to apply for admission into the 24th annual Independent Games Festival ...
by Game Developer, Staff
September 08, 2021
2 min read
Article
Game Dev Digest Issue #108 - Work Smarter, Not Harder
Game Dev Digest Issue #108 - Work Smarter, Not Harder. The latest from the free weekly Unity3d/gamedev newsletter.
September 08, 2021
Game Dev Digest Issue #108 - Work Smarter, Not Harder. The latest from the free weekly Unity3d/gamedev newsletter.
by Mike Marrone, Blogger
September 08, 2021
11 min read
Article
Submissions are open for GDC 2022 Summits, Game Career Seminar, and Masterclass
Game developers have until October 5, 2021 to submit for GDC Summits, Game Career Seminar, and GDC Masterclass.
September 07, 2021
Game developers have until October 5, 2021 to submit for GDC Summits, Game Career Seminar, and GDC Masterclass.
by Game Developer, Staff
September 07, 2021
3 min read
Article
How to create GodRays in Unity URP
Hello, this is Romain, VFX Game Artist at Dreamirl and today I'm gonna explain in this Article how to create a fake God...
September 03, 2021
Hello, this is Romain, VFX Game Artist at Dreamirl and today I'm gonna explain in this Article how to create a fake God...
by Antoine Rogliano, Community Blogger
September 03, 2021
3 min read
Article
Rockstar parent Take-Two sues modders behind GTA reverse engineering project 're3'
Take-Two claims the group of modders knowingly committed copyright infringement by reverse engineering GTA III and Vice ...
September 03, 2021
Take-Two claims the group of modders knowingly committed copyright infringement by reverse engineering GTA III and Vice ...
by Chris Kerr, News Editor
September 03, 2021
2 min read
Article
GDC 2021 Talks Are Now On GDC Vault
GDC 2021 talks and panels are now on GDC Vault, and several of them are free to watch.
September 02, 2021
GDC 2021 talks and panels are now on GDC Vault, and several of them are free to watch.
by Game Developer, Staff
September 02, 2021
2 min read
Article
Composer Guy Jones talks adaptive music for games
Adaptive music topics explored during Kent Carter's recent video podcast interview of Guy Jones are vertical/horizontal ...
September 02, 2021
Adaptive music topics explored during Kent Carter's recent video podcast interview of Guy Jones are vertical/horizontal ...
by Kent Carter, Blogger
September 02, 2021
8 min read
Article
Fast surface recognition system in Unity3D
How to efficiently and easily detect a surface for audio, particles, or gameplay.
September 01, 2021
How to efficiently and easily detect a surface for audio, particles, or gameplay.
by Janusz Tarczykowski, Blogger
September 01, 2021
2 min read
Article
Postmortem: Larian Studios' and Elverils' Divinity Original Sin 2: Definitive Edition for iOS
Translating a game as complex as Divinity: Original Sin 2: Definitive Edition to iOS was no small task. Here's how Laria...
September 01, 2021
Translating a game as complex as Divinity: Original Sin 2: Definitive Edition to iOS was no small task. Here's how Laria...
by Sam Faulkner, Ryan John, Platon Fomichev, and Nikita Shipovalov
September 01, 2021
12 min read
Article
How AI upscaling can help remaster game art
Mass Effect Legendary Edition is one of the first high-profile titles to use AI texture upscaling, but how does it work?
September 01, 2021
Mass Effect Legendary Edition is one of the first high-profile titles to use AI texture upscaling, but how does it work?
by Tommy Thompson, Blogger
September 01, 2021
21 min read
Article
Playdate Pulp: Zero to video game in 60 Seconds
Panic designer Neven Mrgan breaks down Playdate's ambitious browser-based dev tool, 'Pulp,' in glorious detail.
August 30, 2021
Panic designer Neven Mrgan breaks down Playdate's ambitious browser-based dev tool, 'Pulp,' in glorious detail.
by Neven Mrgan, designer at Panic
August 30, 2021
13 min read
Article