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Blogging Guidelines | How to Blog on Game Developer
Blogging Guidelines | How to Blog on Game Developer

We want blogs that speak to your peers -- no matter what kind of game you're working on, and no matter your discipline. Read on to learn what makes a great Game Developer Blog.

What are we looking for?

We want blogs that speak to your peers -- no matter what kind of game you're working on, and no matter your discipline: art, sound, design, programming, community management, QA, production, business, and beyond.

When writing, think about what information you would most like to read. Drawing on your experience, what would you most like to share? Something thought-provoking, practical, or inspirational -- if it meets any of those criteria, it's welcome on Game Developer. We want to see the same depth of content we've always featured on Game Developer: pieces that show and share expertise.

As we've already said, the best blogs are selected daily by our editorial staff and featured on the front page alongside Game Developer's other content, and promoted across our social media feeds.

While any number of topics can be popular on Game Developer, here are some surefire hits: postmortems, tutorials in specific techniques (any discipline), digital download sales data and other practical business writing, and deep design analyses or meaningful critique and technique.

Here are some examples of our best performing and best quality blogs:

How to build a super community by Michael Silverwood

How Lobotomy Corporation teaches the value of bad choices by Josh Bycer

Marketing meatball theory: How to use free to get more followers by Chris Zukowski


The original guidelines we introduced alongside the blogs section have served us well, but we've made some important changes and additions:

1. Game Developer Blogs are intended solely for articles about game development by and for game developers. That means everyone from members of triple-A studios to indie developers, garage creators, and students -- as long as all your posts are about the art and business of making games.

2. Feel free to repost content from your own personal blog, and note that Game Developer makes no claim to ownership of user-submitted materials. We just want to highlight great writing about game-making. That said, you may not post material you did not write, or that you do not have full permission to reprint. Also, please no teaser-link posts -- reprint your blog post in its entirety. Feel free to link back to your site, however.

3. While the Game Developer staff will be monitoring content posted to the blogs, please refrain from posting inappropriate content that will later be removed. Use your best judgment, and please steer clear of pornographic images or excessive profanity; the line should be pretty clear in most cases! In addition, we would ask that your blog does not wholly advertise products or services at the exclusivity of anything else. Our goal is absolutely not to modify or censor material, but illegal or highly objectionable content will be necessarily excised.

4. Feel free to format your posts, but don't make them too visually outrageous -- too many colors and font sizes will just make things harder to read! Also, please note that your images should be at least 800 pixels wide.

5. All blog accounts must be individual accounts. We do not allow company accounts. Further, each blog post must be posted by its author, under his or her name. In cases where multiple authors contribute to one post, one should post and credit the others within the post's body.

Again, to get started on your Game Developer blog, click here for more information!

Unless otherwise noted, blog posts are written by a member of Game Developer’s community. The thoughts and opinions expressed within blog posts are those of the writer and not Game Developer or its parent company.