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Player agency, politics, and narrative design in Disco Elysium

On GDC Podcast episode 25 we have Justin Keenan, writer and narrative designer on ZA/UM's groundbreaking RPG Disco Elysium. Here are some highlights...

On GDC Podcast episode 25 we have Justin Keenan, writer and narrative designer on ZA/UM's groundbreaking RPG Disco Elysium. Here are some highlights...


Epic Games irks employees with shift in vacation policy

Epic wants developers back working every Friday, some say the days off were vital for their work.

Epic wants developers back working every Friday, some say the days off were vital for their work.



CD Projekt buys The Flame in the Flood developer The Molasses Flood

The studio will create a new project based on an existing CD Projekt franchise.

The studio will create a new project based on an existing CD Projekt franchise.


Focus Home acquires Shady Part of Me developer Douze Dixièmes

The French publisher has made a number of notable acquisitions this year.

The French publisher has made a number of notable acquisitions this year.


Google Play is lowering service fees on app subscriptions to 15 percent

The change will come into effect on January 1, 2022.

The change will come into effect on January 1, 2022.


No More Heroes developer Grasshopper Manufacture acquired by NetEase

"When talking with NetEase about 'developing more unique console games together,' we resonated."

"When talking with NetEase about 'developing more unique console games together,' we resonated."


UNSIGHTED embraces the catharsis of Metroidvanias though player agency

"In UNSIGHTED, you have agency, you can make a difference, and if you make the right choices you can (with some effort) save everyone. Sometimes those choices are not clear from the start, but with experience, you can make better or more interesting choices the next time."

"In UNSIGHTED, you have agency, you can make a difference, and if you make the right choices you can (with some effort) save everyone. Sometimes those choices are not clear from the start, but with experience, you can make better or more interesting choices the next time."


Watch Mass Effect 3's developers look back on the controversial, crunch-generating ending

It's been almost a decade since the controversial ending of Mass Effect 3. Its developers are still feeling the impact.

It's been almost a decade since the controversial ending of Mass Effect 3. Its developers are still feeling the impact.


Using Market Analysis to Help Make Your Game a Success

Join the Live Talk and Q&A on October 28, 2021

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