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            <title><![CDATA[Poncle launches publishing arm for third-party developers]]></title>
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            <description><![CDATA[The Vampire Survivors team wants to help studios make the games they truly want to make, provided they aren't related to web3, AI, or its own roguelike.]]></description>            <pubDate>Fri, 27 Sep 2024 18:06:18 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[CA law forces companies to admit digital media is licensed, not bought]]></title>
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            <description><![CDATA[Retailers in the state now have to tell purchasers that any digital game, movie, or music can be taken from them and possibly go away completely.]]></description>            <pubDate>Fri, 27 Sep 2024 17:23:46 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Manor Lords sales now exceed 2.5 million copies]]></title>
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            <description><![CDATA[Slavic Magic's breakout strategy simulator keeps growing.]]></description>            <pubDate>Fri, 27 Sep 2024 17:03:16 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Inworld claims its AI tools will help developers move 'beyond crunch']]></title>
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            <description><![CDATA[The company believes its tools can help developers satisfy a growing 'thirst for content.']]></description>            <pubDate>Fri, 27 Sep 2024 14:23:37 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Remedy enters into €15 million loan agreement with Tencent]]></title>
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            <description><![CDATA[The Alan Wake developer said the cash will help realize the potential of its production slate.]]></description>            <pubDate>Fri, 27 Sep 2024 13:01:16 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Patch Notes #4: Strange Scaffold rejected a 'culture of hope' to resurrect I Am Your Beast]]></title>
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            <description><![CDATA[Xalavier Nelson Jr. explains how the famously efficient studio honed its process to build a goated shooter in nine months.]]></description>            <pubDate>Fri, 27 Sep 2024 10:18:51 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Sony increases Horizon Zero Dawn's PS4 price ahead of PS5 remaster]]></title>
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            <description><![CDATA[Can't go down that upgrade path.]]></description>            <pubDate>Thu, 26 Sep 2024 18:58:59 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Report: Analyst says Nintendo's Palworld lawsuit based on 'technical peculiarities']]></title>
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            <description><![CDATA[The legal odds may be enough in Nintendo's favor to harm Pocketpair while it works to build the future of Palworld.]]></description>            <pubDate>Thu, 26 Sep 2024 16:56:35 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Indie publisher Merge Games is shutting down]]></title>
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            <description><![CDATA[Update: Merge has now said it's been integrated into parent company Maximum Entertainment, but a former employee claims all but two of the team were laid off.]]></description>            <pubDate>Thu, 26 Sep 2024 16:26:47 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[How to get maximum benefit (and fun) from participating in a game jam]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/production/how-to-get-maximum-benefit-and-fun-from-participating-in-a-game-jam]]></link>
            <description><![CDATA[A comprehensive guide on participating in a game jam while also having the most fun.]]></description>            <pubDate>Thu, 26 Sep 2024 16:00:00 GMT</pubDate>
            <dc:creator>Pavel Bokai-Poltavetz</dc:creator>
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            <title><![CDATA[Ubisoft employees in France called to strike over return-to-office mandate]]></title>
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            <description><![CDATA[French union STJV is calling for the strike and has also raised concerns over wages and 'appalling' conversations with management.]]></description>            <pubDate>Thu, 26 Sep 2024 11:15:18 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Spectre Divide studio Mountaintop lays off 13 employees]]></title>
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            <description><![CDATA[Mountaintop's debut shooter came to Steam earlier in September, and the developer has now made 13 workers redundant.]]></description>            <pubDate>Wed, 25 Sep 2024 19:40:55 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Meta unveils $300 Quest 3S headset for October launch]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/meta-unveils-300-quest-3s-headset-for-october-launch]]></link>
            <description><![CDATA[A new, cheaper headset means Meta is ready to send some of the Quest 3S' predecessors into retirement after just a few years (or less).]]></description>            <pubDate>Wed, 25 Sep 2024 19:18:17 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Obituary: Shukuo Ishikawa, ex-Bandai Namco president, passes away at age 69]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/obituary-shukuo-ishikawa-ex-bandai-namco-president-passes-away-at-age-69]]></link>
            <description><![CDATA[During his tenure at Bandai Namco, Ishikawa created the 1988 arcade game Gator Panic and helped the company recover from its financial struggles in the late 2000s.]]></description>            <pubDate>Wed, 25 Sep 2024 18:14:55 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[PlayStation wants Ghost of Yōtei to take the franchise beyond games]]></title>
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            <description><![CDATA[PlayStation has its eye on the transmedia ball once again, and hopes Ghost of Yōtei can lead to a larger Ghost universe.]]></description>            <pubDate>Wed, 25 Sep 2024 17:19:49 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Ubisoft delays Assassin's Creed Shadows, promises day one Steam launch]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/ubisoft-delays-assassin-s-creed-shadows-promises-day-one-steam-launch]]></link>
            <description><![CDATA[Ubisoft says it has learned lessons from Star Wars Outlaws and chose to give Assassin's Creed Shadows more time in the dark before coming out.]]></description>            <pubDate>Wed, 25 Sep 2024 16:36:58 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Subscription services are not yet driving major changes in game design]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/subscription-services-are-not-yet-driving-major-changes-in-game-design]]></link>
            <description><![CDATA[While 168 million global subscriptions present a significant opportunity for broader reach and steady revenue, developers are treading carefully.]]></description>            <pubDate>Wed, 25 Sep 2024 16:00:00 GMT</pubDate>
            <dc:creator>George Jijiashvili</dc:creator>
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            <title><![CDATA[SAG-AFTRA pulls League of Legends into video game strike over VO studio's conduct]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/sag-aftra-pulls-league-of-legends-into-video-game-strike-over-vo-studio-s-conduct]]></link>
            <description><![CDATA[Formosa Interactive, an audio outsource studio that's worked on League of Legends, has been accused of trying to bypass rules of the ongoing voice actors' strike.]]></description>            <pubDate>Tue, 24 Sep 2024 18:25:41 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Icelandic dev Porcelain Fortress raises $3 million in seed funding]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/icelandic-dev-porcelain-fortress-raises-3-million-in-seed-funding]]></link>
            <description><![CDATA[Porcelain Fortress is using its new funds to beef up staff and continue its next project.]]></description>            <pubDate>Tue, 24 Sep 2024 18:20:08 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Unicorn Overlord sells over 1 million copies in six months]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/unicorn-overlord-sells-over-1-million-copies-in-six-months]]></link>
            <description><![CDATA[Within half a year, Vanillaware's tactical-RPG has reached the 1 million milestone faster than its last two games, 13 Sentinels and Dragon's Crown.]]></description>            <pubDate>Tue, 24 Sep 2024 17:30:38 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Hood: Outlaws and Legends is shutting down in February 2025]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/hood-outlaws-and-legends-is-shutting-down-in-february-2025]]></link>
            <description><![CDATA[After nearly a four-year run, Sumo Digital's Robin Hood multiplayer game is ending service next year.]]></description>            <pubDate>Tue, 24 Sep 2024 16:52:29 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt69e50fb0b08c54dd/66f2ee2e139a2323d43f175d/hood_outlaws.jpg" />
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            <title><![CDATA[Breaking down GTA V's pedestrian dialogue system: An analysis with speculative examples]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/design/breaking-down-gta-v-s-pedestrian-dialogue-system-an-analysis-with-speculative-examples]]></link>
            <description><![CDATA[Grand Theft Auto 5's ambient pedestrian dialogue system makes its game world feel alive, and this article breaks down the basics of how it works.]]></description>            <pubDate>Tue, 24 Sep 2024 16:00:00 GMT</pubDate>
            <dc:creator>Randen Banuelos</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt0faac3707967ba90/66f23f114b1cc002d25fb64f/GTA5_Trevor_Hitting_Mime_(1).png" />
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            <title><![CDATA[Update: Gamurs Group cutting jobs across network of game publications]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/report-gamurs-group-cutting-jobs-across-network-of-game-publications]]></link>
            <description><![CDATA[An email penned by Gamurs leadership indicates 30 people have been laid off.]]></description>            <pubDate>Tue, 24 Sep 2024 13:34:20 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt8d4d9cb2514863b8/66f2c0cdc8f55f03e06c1e72/Gamurs.png" />
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                <media:title type="html">Gamurs.png</media:title>
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            <title><![CDATA[Halo Infinite co-developer Skybox Labs is making 25 people redundant]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/halo-infinite-co-developer-skybox-labs-is-making-25-people-redundant]]></link>
            <description><![CDATA[The studio was purchased by NetEase in January 2023 and told it would be given the resources to retain workers and make new hires.]]></description>            <pubDate>Tue, 24 Sep 2024 10:17:51 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/business/halo-infinite-co-developer-skybox-labs-is-making-25-people-redundant]]></guid>          <media:thumbnail
                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt150ade52dba3d091/66f292f8139a23af1c3f1581/Skybox_Labs_Header.png" />
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                <media:title type="html">Skybox_Labs_Header.png</media:title>
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            <title><![CDATA[Behaviour Interactive CEO says Red Hook Studios acquisition helps both companies &quot;reduce risk&quot;]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/what-is-driving-behaviour-s-purchase-of-red-hook-studios-]]></link>
            <description><![CDATA[Both Red Hook Studios leadership and Behaviour Interactive CEO Remi Racine see this acquisition as a move that creates stability in troubled times.]]></description>            <pubDate>Tue, 24 Sep 2024 10:01:00 GMT</pubDate>
            <dc:creator>Bryant Francis</dc:creator>
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            <title><![CDATA[Behaviour Interactive acquires Darkest Dungeon dev Red Hook Studios (after shutting down Midwinter Entertainment)]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/behaviour-interactive-acquires-darkest-dungeon-dev-red-hook]]></link>
            <description><![CDATA[Days after shutting down Midwinter's 'Project T' and closing the studio, Behaviour Interactive...has gone and acquired another studio.]]></description>            <pubDate>Tue, 24 Sep 2024 10:00:00 GMT</pubDate>
            <dc:creator>Justin Carter, Bryant Francis</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltd0026f2416dd2384/66f1d5f317235d23b3c67c8e/darkestdungeonfeatured.jpg" />
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            <title><![CDATA[Don't Nod 'disappointed' by 2024's first-half financials, exploring new roadmap options]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/don-t-nod-disappointed-by-2024-s-first-half-financials-exploring-new-roadmap-options]]></link>
            <description><![CDATA[Both Banishers and Jusant underperformed, which has spurred Don't Nod to write down assets and adjust its internal plans over the next several years.]]></description>            <pubDate>Mon, 23 Sep 2024 18:37:31 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/business/don-t-nod-disappointed-by-2024-s-first-half-financials-exploring-new-roadmap-options]]></guid>          <media:thumbnail
                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltf47a0bcd23e9740d/65aff4b6cc8802040ad94b71/banishers.jpg" />
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            <title><![CDATA[Report: Annapurna Interactive's baffling staff exodus caused by shifting resources, leadership clashes]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/annapurna-interactive-s-baffling-staff-exodus-caused-by-shifting-resources-leadership-clashes]]></link>
            <description><![CDATA[Clashes with upper management, issues with resources, and a last minute deal falling through reportedly led to the whole staff of Annapurna Interactive walking out this month.]]></description>            <pubDate>Mon, 23 Sep 2024 16:57:35 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/business/annapurna-interactive-s-baffling-staff-exodus-caused-by-shifting-resources-leadership-clashes]]></guid>          <media:thumbnail
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            <title><![CDATA[Frostpunk 2 sells over 350K copies in opening weekend]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/frostpunk-2-sells-over-350k-copies-in-opening-weekend]]></link>
            <description><![CDATA[11 Bit Studios declares Frostpunk 2 a success, says it's made back the money it spent developing and marketing the sequel.]]></description>            <pubDate>Mon, 23 Sep 2024 16:50:15 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt07075f4c35858937/66ec640d3e50303a62195beb/frostpunk2featured.jpg" />
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            <title><![CDATA[Wayfinder dev Airship Syndicate lays off 16 employees]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/wayfinder-dev-airship-syndicate-lays-off-16-employees]]></link>
            <description><![CDATA[Airship Syndicate has made its second round of layoffs this year, while reaffirming its commitment to a revamp of Wayfinder and unannounced 'future projects.']]></description>            <pubDate>Mon, 23 Sep 2024 16:20:48 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Firewalk director steps down, Concord dev's future still uncertain]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/firewalk-director-steps-down-concord-dev-s-future-still-uncertain]]></link>
            <description><![CDATA[The shutdown of Concord was just the beginning for Firewalk, which is still waiting to learn what Sony has in store for it.]]></description>            <pubDate>Fri, 20 Sep 2024 16:22:18 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt9b2943da16a0839c/66956ec3f5ef5f532aa73632/concordfeatured.jpg" />
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            <title><![CDATA[Group photo: The editors of Game Developer discuss their favorite photo modes]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/design/group-photo-the-editors-of-game-developer-discuss-their-favorite-game-photos]]></link>
            <description><![CDATA[As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience.]]></description>            <pubDate>Fri, 20 Sep 2024 16:00:00 GMT</pubDate>
            <dc:creator>Holly Green, Danielle Riendeau, Bryant Francis</dc:creator>
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            <title><![CDATA[Frostpunk 2's developers didn't want it to be a 'jackass simulator']]></title>
            <link><![CDATA[https://www.gamedeveloper.com/design/frostpunk-2-s-developers-didn-t-want-it-to-be-a-jackass-simulator-]]></link>
            <description><![CDATA[Frostpunk 2 explores the cruelty of the human condition, but its creators didn't want players to necessarily enjoy being cruel.]]></description>            <pubDate>Fri, 20 Sep 2024 15:00:52 GMT</pubDate>
            <dc:creator>Bryant Francis</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/design/frostpunk-2-s-developers-didn-t-want-it-to-be-a-jackass-simulator-]]></guid>          <media:thumbnail
                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt07075f4c35858937/66ec640d3e50303a62195beb/frostpunk2featured.jpg" />
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            <title><![CDATA[Krafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge']]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/krafton-ceo-says-the-callisto-protocol-suffered-because-it-lacked-a-gameplay-edge-]]></link>
            <description><![CDATA['We had difficulty predicting if the production was going the way it should.']]></description>            <pubDate>Fri, 20 Sep 2024 13:43:46 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/business/krafton-ceo-says-the-callisto-protocol-suffered-because-it-lacked-a-gameplay-edge-]]></guid>          <media:thumbnail
                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt5602b8881c679227/66ed7c742b0c1535ebbd4919/The_Callisto_Protocol.png" />
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            <title><![CDATA[How Petals preludes Texas Chainsaw Massacre with a simple photo mode]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/design/how-petals-preludes-texas-chainsaw-massacre-with-a-simple-photo-mode]]></link>
            <description><![CDATA[Gun Interactive took the unusual step of releasing a prequel photo minigame on Itch.io. Here's how, and why, it was designed.]]></description>            <pubDate>Fri, 20 Sep 2024 13:00:00 GMT</pubDate>
            <dc:creator>Holly Green</dc:creator>
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            <title><![CDATA[The new Steam visual editor will let developers edit store pages in real time]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/marketing/the-new-steam-visual-editor-will-let-developers-edit-store-pages-in-real-time]]></link>
            <description><![CDATA[Valve says its new 'What You See Is What You Get' features a 'rich' suite of tools.]]></description>            <pubDate>Fri, 20 Sep 2024 09:04:18 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltd8e484905864a762/66ed3aed3331ef35c3350f7d/Steam_Header.png" />
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            <title><![CDATA[Playtika acquires mobile developer SuperPlay]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/playtika-acquires-mobile-developer-superplay]]></link>
            <description><![CDATA[The mobile publisher makes its first acquisition of 2024, with Superplay expected to provide &quot;attractive&quot; growth opportunities.]]></description>            <pubDate>Thu, 19 Sep 2024 18:04:48 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt34d267be57855416/66ec60bf9f294cb698581cf6/playtikalogo.jpg" />
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            <title><![CDATA[Yager uses Fortnite to revive scrapped game The Cycle: Frontier]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/yager-uses-fortnite-to-revive-scrapped-game-the-cycle-frontier]]></link>
            <description><![CDATA[The studio used Epic's battle royale to create an in-game island that exists as a 'special tribute' to its now-defunct extraction shooter.]]></description>            <pubDate>Thu, 19 Sep 2024 17:12:25 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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                url="https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/blt69b97fb35685531c/66ec5aefa2d21f552bb49d2b/fortnite_prospect.jpg" />
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            <title><![CDATA[Pocketpair says Nintendo hasn't revealed what patents Palworld allegedly violates]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/pocketpair-says-nintendo-hasn-t-revealed-what-patents-palworld-allegedly-violates]]></link>
            <description><![CDATA[The studio plans to defend itself against Nintendo's lawsuit, but it also claims to not even know what patents Palworld is accused of violating.]]></description>            <pubDate>Thu, 19 Sep 2024 16:24:47 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Real reasons (not) to build custom game engines in 2024]]></title>
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            <description><![CDATA[Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering.]]></description>            <pubDate>Thu, 19 Sep 2024 16:00:00 GMT</pubDate>
            <dc:creator>Maxim Kiselev</dc:creator>
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            <title><![CDATA[BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs]]></title>
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            <description><![CDATA[Creative director Jonathan Epler explains what it took to rebuild the Dragon Age series, and how one infamous zone from Inquisition offered a key lesson going forward.]]></description>            <pubDate>Thu, 19 Sep 2024 15:01:01 GMT</pubDate>
            <dc:creator>Alessandro Fillari</dc:creator>
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            <title><![CDATA[Deep Dive: Developing a rating system and making juicy TV in The Crush House]]></title>
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            <description><![CDATA[Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player?]]></description>            <pubDate>Thu, 19 Sep 2024 13:00:00 GMT</pubDate>
            <dc:creator>Finn Carney</dc:creator>
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            <title><![CDATA['We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy]]></title>
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            <description><![CDATA['It's a team that should be encouraged to create something new and continue their journey.']]></description>            <pubDate>Thu, 19 Sep 2024 11:22:58 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Unity 6 will launch globally on October 17]]></title>
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            <description><![CDATA[Unity intends to back the next iteration of its engine with 'deeper, long-term support.']]></description>            <pubDate>Thu, 19 Sep 2024 10:13:17 GMT</pubDate>
            <dc:creator>Chris Kerr</dc:creator>
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            <title><![CDATA[Unity wants fewer developers to park on older versions of the engine]]></title>
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            <description><![CDATA[Unity's move to &quot;generational&quot; updates is meant to help devs access engine improvements more often.]]></description>            <pubDate>Thu, 19 Sep 2024 07:01:01 GMT</pubDate>
            <dc:creator>Bryant Francis</dc:creator>
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            <title><![CDATA[Nintendo sues Palworld developer Pocketpair for alleged patent infringement]]></title>
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            <description><![CDATA[Nintendo and The Pokemon Company claim Pocketpair's hit game infringes on &quot;multiple patents.&quot;]]></description>            <pubDate>Thu, 19 Sep 2024 00:22:33 GMT</pubDate>
            <dc:creator>Danielle Riendeau</dc:creator>
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            <title><![CDATA[EA's Skate revival is riding into Early Access]]></title>
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            <description><![CDATA[Full Circle's free-to-play skateboarding sim is trying to court players early before getting a standard release typical of other EA games.]]></description>            <pubDate>Wed, 18 Sep 2024 18:30:24 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Kabam shuts down Disney Mirrorverse after 2.5 years]]></title>
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            <description><![CDATA[Disney's crossover action-RPG for iOS and Android goes offline (and ends its 'current chapter') on December 16.]]></description>            <pubDate>Wed, 18 Sep 2024 17:53:00 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Proletariat's Spellbreak lives on as a free, player-run game]]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/proletariat-s-spellbreak-lives-on-as-a-free-player-run-game]]></link>
            <description><![CDATA[The free-to-play magical shooter Spellbreak is back in action on PC, and with players getting the chance to keep it around.]]></description>            <pubDate>Wed, 18 Sep 2024 17:22:23 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
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            <title><![CDATA[Square Enix: Final Fantasy XVI and Final Fantasy 7 Rebirth 'did not meet our expectations']]></title>
            <link><![CDATA[https://www.gamedeveloper.com/business/square-enix-final-fantasy-xvi-and-final-fantasy-rebirth-did-not-meet-our-expectations-]]></link>
            <description><![CDATA[Both Final Fantasy titles and Foamstars didn't meet the sales targets Square Enix set for them, and its entire HD games section operated at a loss.]]></description>            <pubDate>Wed, 18 Sep 2024 16:48:23 GMT</pubDate>
            <dc:creator>Justin Carter</dc:creator>
            <guid isPermaLink="false"><![CDATA[https://www.gamedeveloper.com/business/square-enix-final-fantasy-xvi-and-final-fantasy-rebirth-did-not-meet-our-expectations-]]></guid>          <media:thumbnail
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