Swedish-based rendering and baking tech developer Illuminate Labs has announced that the latest version of Turtle, its Autodesk Maya product, is available for download as a release candidate, including a new GI user interface and a Radiance Cache feature to speed map calculations.
Turtle combines rendering technology with baking functionality in a single toolset. The company says it was used in Ninja Theory's
Heavenly Sword, and that it is currently being used in the production of Guerilla Games'
Killzone 2.
The new user interface lets users select the primary and secondary GI solver and tune each individually. The Radiance Cache specifically aims to provide faster and better results for Radiosity Normal maps.
Illuminate has also hosted a variety of tutorials on
its site, updated to reflect the changes made in the latest version of Turtle. Notably, an Advanced Lighting tutorial focuses specifically on the new GI.