The CMP Game Group (which also runs Serious Games Source
) has issued a reminder that early registration for the latest iteration of the Serious Games Summit conference ends on Monday, October 2, 2006.
The conference, which will take place from Monday, October 30 through Tuesday, October 31, 2006 at the Crystal Gateway Marriott in Arlington, VA, will include multiple sessions focusing on a wide variety of topics. The Summit's purpose is to provide a platform for game developers, buyers and industry professionals to exchange ideas and advance the state of the art of serious games development in areas such as corporate training, education, first responders, government, health, military, science, and social change.
The event will feature a number of keynotes and sessions, including gameLAB researcher Roberto Dillon's session titled “A Virtual Orchestra Game for Introducing Children to Music”; Digitalmill co-founder Ben Sawyer's session titled “Serious Stuff Gamers Do”; and Sandia National Laboratory researcher Elaine Raybourn's scheduled serious games training topic titled “The Ground Truth about Deploying Game-based Training Solutions.”
Other serious games related sessions scheduled to take place at the conference include area/code's creative director Frank Lantz's session titled “The Return of the Real: Using Real-world Gaming to Achieve Real-world Goals” which will “outline how big games can be used for education and social change”; and Danube University Krems professor Michael Wagner, who will speak regarding competitive computer gaming in a session titled “The Serious Side of eSports.”
For more information regarding Serious Games Summit DC 2006, those interested can visit the event's official website