UK-based PIXELearning, which specializes in the application of game and simulation techniques and technologies for training and educational purposes, has announced “a nearly threefold increase” in the company's 2006/07 annual revenue, adding expectations for “a similar rate of growth” for the current fiscal year.
The company, which specifically target serious game opportunities in the business education and management training markets, has seen “a significant uplift” in its service-based and product sales within the UK, Europe and, in particular, in North America.
PIXELearning has begun work with multiple UK companies, including Coca Cola, Retail Skillsmart and 3M, including the development of online games-based training products.
Kevin Corti, PIXELearning's CEO, noted that various large organizations are showing “tangible interest” in the firm's game and simulation-based learning solutions. “We are also seeing a lot of activity from training partners, who want to adopt Pixels technology platforms as an integral part of their offering to end customers,” he commented.
The serious games company also notes that it is currently seeking “significant private equity funding to help it to realize its objectives of delivering easy-to-use simulation authoring tools for non-technical learning professionals and in order to grow it’s sales in several key territories and vertical markets.”
Added Corti: “We came out of a R&D-focused period at the beginning of 2006 and immediately started to see an upsurge in sales inquiries from large corporate and public sector organizations. This lead to several new projects being closed in late 2006 including large projects with two very well known US financial services companies.”