informa
1 min read
article

Havok Physics Co-opted By Irrational, Pandemic

Havok, a supplier of cross-platform middleware solutions, confirmed that Havok Physics has been used by Irrational Games to develop the fourth installment of the SWAT<...
Havok, a supplier of cross-platform middleware solutions, confirmed that Havok Physics has been used by Irrational Games to develop the fourth installment of the SWAT franchise from Irrational and Vivendi Universal Games, as well Pandemic Studios for THQ’s Destroy All Humans. The developers at Irrational Games used Havok Physics technology extensively throughout SWAT to meet their unique game play requirements, including intense environmental debris and rag-dolls. Destroy All Humans! features an implementation of the Havok physics engine, including destruction effects worthy of alien weapons, human and vehicle behaviors whilst under the influence of psychokinesis, and physically simulated cow udders. Havok recently released Havok Complete. Together, Havok Physics 3 and Havok Animation 3 will provide a powerful, integrated physics and animation solution available for next generation games.

Latest Jobs

Studio Pixanoh LLC

Los Angeles, California
05.20.22
Combat Designer

Treyarch

Playa Vista, California or Vancouver, BC
05.20.22
AI Engineer

Question

Remote
05.20.22
Lead Level Designer (South Park)

Remedy Entertainment

Helsinki Metropolitan Area, Finland
05.23.22
Rigging Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more