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Read More: Business
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Joel Couture
Joel Couture
Contributor
Latest from Joel Couture
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Audio
Terrifying players with unstable level design in
Layers of Fear
Terrifying players with unstable level design in
Layers of Fear
by
Joel Couture
Feb 25, 2016
6 Min Read
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Design
Alt.Ctrl.GDC Showcase: Pretty Fox Games'
Slap Friends!
Alt.Ctrl.GDC Showcase: Pretty Fox Games'
Slap Friends!
by
Joel Couture
Feb 17, 2016
8 Min Read
All from Joel Couture
Design
How
Calendula
blurs the lines between player and game
How
Calendula
blurs the lines between player and game
Feb 15, 2016
|
10 Min Read
by
Joel Couture
Business
Mike Wilson explains Gambitious' plans for funding indie devs
Mike Wilson explains Gambitious' plans for funding indie devs
Feb 3, 2016
|
11 Min Read
by
Joel Couture
Design
How
Pony Island
teaches players to break a game
How
Pony Island
teaches players to break a game
Jan 27, 2016
|
6 Min Read
by
Joel Couture
Design
Mixing mind control and stealth in
Tidal Affair: Before the Storm
Mixing mind control and stealth in
Tidal Affair: Before the Storm
Jan 15, 2016
|
3 Min Read
by
Joel Couture
Design
Lessons learned from porting indie games onto arcade cabinets
Lessons learned from porting indie games onto arcade cabinets
Jan 13, 2016
|
9 Min Read
by
Joel Couture
Design
Designing games that let livestream viewers take part in the play
Designing games that let livestream viewers take part in the play
Dec 30, 2015
|
7 Min Read
by
Joel Couture
Design
Taking a peaceful stroll through
Lovely Weather We're Having
Taking a peaceful stroll through
Lovely Weather We're Having
Dec 11, 2015
|
9 Min Read
by
Joel Couture
Design
Retooling
Odallus: The Dark Call
for its new veteran mode
Retooling
Odallus: The Dark Call
for its new veteran mode
Dec 8, 2015
|
9 Min Read
by
Joel Couture
Design
Weaving death and narrative together in
This Book is a Dungeon
Weaving death and narrative together in
This Book is a Dungeon
Nov 30, 2015
|
8 Min Read
by
Joel Couture
Design
Fright Lessons: Creating a nemesis in
The Coma: Cutting Class
Fright Lessons: Creating a nemesis in
The Coma: Cutting Class
Nov 11, 2015
|
7 Min Read
by
Joel Couture
Design
The Fragility and Pain of Friendship in
We Know the Devil
The Fragility and Pain of Friendship in
We Know the Devil
Nov 4, 2015
|
10 Min Read
by
Joel Couture
Design
How
Undertale
makes you think hard before killing monsters
How
Undertale
makes you think hard before killing monsters
Oct 27, 2015
|
8 Min Read
by
Joel Couture
Design
The designer is god--or the devil--in
The Talos Principle
The designer is god--or the devil--in
The Talos Principle
Oct 21, 2015
|
8 Min Read
by
Joel Couture
Design
How
SOMA
creates existential dread
How
SOMA
creates existential dread
Oct 19, 2015
|
8 Min Read
by
Joel Couture
Design
Mixing suspense, absurdity and FMV in
A Stranger Comes Calling
Mixing suspense, absurdity and FMV in
A Stranger Comes Calling
Oct 12, 2015
|
4 Min Read
by
Joel Couture
Design
What 10 seconds, procedural generation, and fish do for shoot-'em-up design
What 10 seconds, procedural generation, and fish do for shoot-'em-up design
Sep 30, 2015
|
7 Min Read
by
Joel Couture
Design
Creating player paranoia through misdirection in
I Can't Escape: Darkness
Creating player paranoia through misdirection in
I Can't Escape: Darkness
Sep 29, 2015
|
4 Min Read
by
Joel Couture
Design
Communicating complex mechanics without words in
RETSNOM
Communicating complex mechanics without words in
RETSNOM
Sep 15, 2015
|
4 Min Read
by
Joel Couture
Design
Fran Bow
and the appeal of the ambiguous ending
Fran Bow
and the appeal of the ambiguous ending
Sep 4, 2015
|
5 Min Read
by
Joel Couture
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Latest News
Splash art for Smurfs: Magic Match.
Business
PopReach Games' India studio acquired by Phoenix Games
PopReach Games' India studio acquired by Phoenix Games
by
Justin Carter
Apr 29, 2024
1 Min Read
Screenshot of Alan Wake roaming the Dark Place in Alan Wake 2.
Business
Tencent now owns almost 15 percent of Remedy
Tencent now owns almost 15 percent of Remedy
by
Justin Carter
Apr 29, 2024
2 Min Read
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Design
Postmortem: Ultra Ball
Post Mortem: Ultra Ball
by
James Rowbotham
Apr 29, 2024
12 Min Read
A screenshot from Little Problems: A Cozy Detective Game. The player character sleeps in a bed.
Design
The cozy descendants of Lucas Pope's games
The cozy descendants of Lucas Pope's games
by
Bryant Francis
Apr 29, 2024
10 Min Read
Key artwork for Manor Lords featuring a character on a horse casting their gaze over a medieval settlement
Business
Manor Lords tops 1 million sales after netting 3.2 million wishlists
Manor Lords tops 1 million sales after netting 3.2 million wishlists
by
Chris Kerr
Apr 29, 2024
1 Min Read
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Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
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