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Aron Garst
Aron Garst
Contributor
Latest from Aron Garst
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Design
Designing around panic in
The Walking Dead: Saints & Sinners
Designing around panic in
The Walking Dead: Saints & Sinners
by
Aron Garst
Apr 8, 2020
7 Min Read
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Design
Journey to the Savage Planet
a reaction to a past life of AAA development
Journey to the Savage Planet
a reaction to a past life of AAA development
by
Aron Garst
Apr 3, 2020
7 Min Read
All from Aron Garst
Business
What happens when an outbreak ruins your game announcement plans?
What happens when an outbreak ruins your game announcement plans?
Apr 1, 2020
|
6 Min Read
by
Aron Garst
Design
How 'classical game mechanics' and physics converge in VR hit
Boneworks
How 'classical game mechanics' and physics converge in VR hit
Boneworks
Mar 6, 2020
|
7 Min Read
by
Aron Garst
Design
Behind the Jackie Chan-inspired combat of
Bloodroots
Behind the Jackie Chan-inspired combat of
Bloodroots
Mar 3, 2020
|
8 Min Read
by
Aron Garst
Design
Breaking linear character progression with
Outer Worlds
' flaw system
Breaking linear character progression with
Outer Worlds
' flaw system
Jan 8, 2020
|
6 Min Read
by
Aron Garst
Design
Brenda Romero breaks down
Empire of Sin
's complex relationship system
Brenda Romero breaks down
Empire of Sin
's complex relationship system
Dec 5, 2019
|
6 Min Read
by
Aron Garst
Design
Reworking the combat system in
Vampire: The Masquerade Bloodlines 2
Reworking the combat system in
Vampire: The Masquerade Bloodlines 2
Nov 26, 2019
|
8 Min Read
by
Aron Garst
Design
How
Mario 64
inspired that horrible goose's moveset
How
Mario 64
inspired that horrible goose's moveset
Nov 15, 2019
|
4 Min Read
by
Aron Garst
Design
Turning love into a cooperative game mechanic in The Game Bakers'
Haven
Turning love into a cooperative game mechanic in The Game Bakers'
Haven
Nov 7, 2019
|
5 Min Read
by
Aron Garst
Design
Designing
Grindstone
's super satisfying board-clearing gameplay
Designing
Grindstone
's super satisfying board-clearing gameplay
Oct 31, 2019
|
8 Min Read
by
Aron Garst
Design
Designing the varied control schemes of multi-animal wonder
Lost Ember
Designing the varied control schemes of multi-animal wonder
Lost Ember
Sep 27, 2019
|
5 Min Read
by
Aron Garst
Design
'Herd' is the word: Developing the
Pikmin
-inspired
The Wild at Heart
'Herd' is the word: Developing the
Pikmin
-inspired
The Wild at Heart
May 17, 2019
|
6 Min Read
by
Aron Garst
Design
Exploring the potential of 'metroidvania' design in
Supraland
Exploring the potential of 'metroidvania' design in
Supraland
May 16, 2019
|
5 Min Read
by
Aron Garst
Design
Making the tactics genre more accessible, less intimidating, in
Fae Tactics
Making the tactics genre more accessible, less intimidating, in
Fae Tactics
Mar 12, 2019
|
6 Min Read
by
Aron Garst
Design
How do you rejuvenate the skateboarding genre? Put a bird on it!
How do you rejuvenate the skateboarding genre? Put a bird on it!
Jan 30, 2019
|
7 Min Read
by
Aron Garst
Audio
Developing
Spore
: An oral ('Sporal'?) history 10 years on
Developing
Spore
: An oral ('Sporal'?) history 10 years on
Sep 11, 2018
|
18 Min Read
by
Aron Garst
Design
How EVO helps devs tune and test their fighting games
How EVO helps devs tune and test their fighting games
Aug 16, 2018
|
7 Min Read
by
Aron Garst
Design
Building a set piece on a budget: Designing
Fe
's deer colossus
Building a set piece on a budget: Designing
Fe
's deer colossus
Jul 23, 2018
|
6 Min Read
by
Aron Garst
Latest News
Splash screen for Marvel: Contest of Champions.
Business
Kabam is taking Marvel: Contest of Champions to 'alternative' app stores
Kabam is taking Marvel: Contest of Champions to 'alternative' app stores
by
Justin Carter
Apr 19, 2024
1 Min Read
Jonathan Nolan directing the Fallout show on set
Business
Amazon confirms a second season of Fallout is on the way
Amazon confirms a second season of Fallout is on the way
by
Chris Kerr
Apr 19, 2024
1 Min Read
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Trending
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Design
The Six Stages of Player Rationality
The Six Stages of Player Rationality
by
Edward Castronova
Apr 19, 2024
6 Min Read
Jonathan Nolan directing the Fallout show on set
Business
Amazon confirms a second season of Fallout is on the way
Amazon confirms a second season of Fallout is on the way
by
Chris Kerr
Apr 19, 2024
1 Min Read
a collection of colorful screenshots showing creative tools
Design
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
by
Nathalie Lawhead
Apr 19, 2024
18 Min Read
Featured Blogs
Design
The Six Stages of Player Rationality
The Six Stages of Player Rationality
Apr 19, 2024
a collection of colorful screenshots showing creative tools
Design
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Apr 19, 2024
Design
Postmortem: The Sirena Expedition
Postmortem: The Sirena Expedition
Apr 18, 2024
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