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Features
A person holding a phone with the TikTok logo on it.
Marketing
Top tips for marketing your game on TikTok
TikTok tips for game developers
by
Patricia Hernandez
Jan 3, 2024
10 Min Read
The logo for Day of the Devs
Marketing
Why future game events may look like music festivals
Why future game events may look like music festivals
by
Bryant Francis
Jan 2, 2024
6 Min Read
Design
Game Developer's 2023 Wrap-Up: The best games of the year
Game Developer's best of 2023: The best games of the year
Dec 18, 2023
|
13 Min Read
+4
by
Danielle Riendeau,
Alissa McAloon
and 4 more
Design
Creating
Lords of the Fallen's
parallel world of Umbral
Creating
Lords of the Fallen's
parallel world of Umbral
Dec 12, 2023
|
5 Min Read
by
Alan Wen
Art
Behind Devteamlife, the "most relatable" comic about making games
Behind Devteamlife, the "most relatable" comic about making games
Dec 12, 2023
|
7 Min Read
by
Bryant Francis
Business
The triumphs and struggles of the resurgent Australian game industry
The triumphs and struggles of the resurgent Australian game industry
Dec 6, 2023
|
17 Min Read
by
Chris Kerr
Programming
Deep Dive: Creating and fine tuning the save system of
Shadow Gambit
Deep Dive: Creating and fine tuning the save system of
Shadow Gambit
Dec 6, 2023
|
18 Min Read
by
Philipp Wittershagen
Audio
How Alan Wake 2's composer crafted the sound of The Dark Place
How Alan Wake 2's composer crafted the sound of The Dark Place
Nov 28, 2023
|
5 Min Read
by
Bryn Gelbart
Design
Navigating strategic tiles amid the rising waves of Land Above Sea Below
Navigating strategic tiles amid the rising waves of Land Above Sea Below
Nov 28, 2023
|
9 Min Read
by
Joel Couture
Design
Suda51 on 25 years of making strange masterpieces at Grasshopper Manufacture
Suda51 on 25 years of making strange masterpieces at Grasshopper Manufacture
Nov 27, 2023
|
11 Min Read
by
Ian Walker
Art
What goes into graphically updating a decade-old MMORPG like
Final Fantasy XIV
What goes into graphically updating a decade-old MMORPG like
Final Fantasy XIV
Nov 22, 2023
|
6 Min Read
by
Alan Wen
Design
15 years later, Chet Faliszek dishes on the making of Left 4 Dead
15 years later, Chet Faliszek dishes on the making of Left 4 Dead
Nov 21, 2023
|
17 Min Read
by
Sam Machkovech
Design
How Treachery in Beatdown City's DLC Ultra Remix makes the game "spiritually complete"
How Treachery in Beatdown City's DLC Ultra Remix makes the game "spiritually complete"
Nov 21, 2023
|
19 Min Read
by
Joel Couture
Business
Allard Laban dives into the past, present, and future of Jackbox Games
Allard Laban dives into the past, present, and future of Jackbox Games
Nov 20, 2023
|
6 Min Read
by
Alan Wen
Art
How the
Baldur's Gate 3
character creator brings modern flair to old school fantasy
How the
Baldur's Gate 3
character creator brings modern flair to old school fantasy
Nov 17, 2023
|
6 Min Read
by
Chris Kerr
Design
The ascent of Indian video game development
The ascent of Indian video game development
Nov 17, 2023
|
12 Min Read
by
Aamir Mehar
Design
Why telling a story like
Thirsty Suitors
means finding the right collaborators
Why telling a story like
Thirsty Suitors
means finding the right collaborators
Nov 16, 2023
|
7 Min Read
by
Jade Entien
Art
Getting smart with shaders to create
Dredge
expansion
The Pale Reach
Getting smart with shaders to create
Dredge
expansion
The Pale Reach
Nov 16, 2023
|
4 Min Read
by
Chris Kerr
Business
The next version of Unity will be called Unity 6
The next version of Unity will be called Unity 6
Nov 16, 2023
|
7 Min Read
by
Bryant Francis
Design
Digging into the dual protagonist design of
Marvel's Spider-Man 2
Digging into the dual protagonist design of
Marvel's Spider-Man 2
Nov 15, 2023
|
10 Min Read
by
Bryant Francis
Design
The devs behind
Relic Hunters Legend
want to showcase the best of Brazilian game dev
The devs behind
Relic Hunters Legend
want to showcase the best of Brazilian game dev
Nov 15, 2023
|
6 Min Read
by
Alessandro Fillari
Design
How
Later Daters
makes the case that life is sweeter after 60
How
Later Daters
makes the case that life is sweeter after 60
Nov 14, 2023
|
12 Min Read
by
Joel Couture
Production
Tips for building your own accessibility program
Tips for building your own accessibility program
Nov 14, 2023
|
9 Min Read
by
Bryant Francis
Design
How Parisian commuters inspired the altruistic platforming of
KarmaZoo
How Parisian commuters inspired the altruistic platforming of
KarmaZoo
Nov 14, 2023
|
6 Min Read
by
Chris Kerr
Design
Why Remedy Entertainment went all in on Saga Anderson in
Alan Wake 2
Why Remedy Entertainment went all in on Saga Anderson in
Alan Wake 2
Nov 13, 2023
|
8 Min Read
by
Alessandro Fillari
Business
Respawn Madison boss Ryan Burnett spotlights the game dev potential of Wisconsin
Respawn Madison boss Ryan Burnett spotlights the game dev potential of Wisconsin
Nov 10, 2023
|
8 Min Read
by
Bryant Francis
Programming
Deep Dive: The art and science of creating weather in
Slime Rancher 2
Deep Dive: The art and science of creating weather in
Slime Rancher 2
Nov 9, 2023
|
8 Min Read
+1
by
Dyala Kattan-Wright,
Tess Daniel
and 1 more
Design
Puzzmo co-creator Zach Gage on building newspaper games that can last forever
Puzzmo co-creator Zach Gage on building newspaper games that can last forever
Nov 9, 2023
|
10 Min Read
by
Chris Kerr
Design
Making
RoboCop: Rogue City
a shooter was too "obvious"—so the devs made an RPG instead
Making
RoboCop: Rogue City
a shooter was too "obvious"—so the devs made an RPG instead
Nov 8, 2023
|
7 Min Read
by
Alessandro Fillari
Programming
Behind the monstrous challenge of "just adding multiplayer" to
Salt and Sacrifice
Behind the monstrous challenge of "just adding multiplayer" to
Salt and Sacrifice
Nov 7, 2023
|
10 Min Read
by
Bryant Francis
Design
Prison City
is an NES-inspired action romp in the style of
Power Blade
Prison City
is an NES-inspired action romp in the style of
Power Blade
Nov 7, 2023
|
12 Min Read
by
Joel Couture
Design
Mental staircases and paradoxical suitcases: Crafting the world-hopping puzzles of Cocoon
Mental staircases and paradoxical suitcases: Crafting the world-hopping puzzles of Cocoon
Nov 3, 2023
|
10 Min Read
by
Chris Kerr
Design
How
Annalynn
was inspired by the enduring appeal of Namco arcade games
How
Annalynn
was inspired by the enduring appeal of Namco arcade games
Nov 2, 2023
|
13 Min Read
by
John Harris
Design
Ways of designing intimacy in games
Ways of designing intimacy in games
Nov 1, 2023
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8 Min Read
by
Michael Piantini
Production
Postmortem:
American McGee's Alice
Postmortem:
American McGee's Alice
Oct 31, 2023
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16 Min Read
by
Jim Molinets
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Latest News
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
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Apr 26, 2024
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Business
Remedy adds Control director Mikael Kasurinen to central management group
Remedy adds Control director Mikael Kasurinen to central management group
by
Justin Carter
Apr 26, 2024
1 Min Read
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