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ProgrammingHardware Accelerating Art ProductionHardware Accelerating Art Production
Steve Hill shows how the power of GPUs can be harnessed for the creation of computationally intensive artistic effects. The technique he describes here for creating self-shadowing, ambient occlusion (AO), uses realtime shaders running on the graphics card to do the heavy lifting, resulting in a solution that can be used for preview purposes, allowing artists to better see the results.
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