Cyrille is currently software engineer at Playlogic Games Factory in the Netherlands. He has been working for the last year on an original PS2 racing title "Cyclone Circus" which is about to be published. Previously he was a senior programmer at Appeal in Belgium, working on the action adventure game "Outcast 2". He started at Infogrames making research on advanced animation system with IK constrains. His main expertise concerns AI for action adventure and racing games, complex pathfinding and advanced animation systems. It is his wish that future games get as emotionally immersive as movies.
He can be reached at [email protected].