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Developer Insights

Deep Dive: Creating impossible spaces in Mind Palace
The developer of Mind Palace discusses the techniques he used to create an endlessly repeating space, from raycasting to dithering.
August 05, 2022
The developer of Mind Palace discusses the techniques he used to create an endlessly repeating space, from raycasting to dithering.
by Matthew Chovan, Contributor
August 05, 2022
13 min read
Article
Octopus Pie creator Meredith Gran shares lessons from making Perfect Tides, her first game
Octopus Pie creator Meredith Gran takes us through the thoughts and design processes behind the development of her debut game Perfect Tides.
August 01, 2022
Octopus Pie creator Meredith Gran takes us through the thoughts and design processes behind the development of her debut game Perfect Tides.
by Holly Green, Community Editorial Coordinator
August 01, 2022
12 min read
Article
Deep Dive: Cultivating the soft art of Shumi Come Home
Solo developer SomeHumbleOnion walks through how Shumi Come Home's relaxed visuals were achieved, from custom shaders to depth of field effects.
July 28, 2022
Solo developer SomeHumbleOnion walks through how Shumi Come Home's relaxed visuals were achieved, from custom shaders to depth of field effects.
by Noah Lone, Contributor
July 28, 2022
10 min read
Article
Deep Dive: Multiple menu systems & UI design in APICO
APICO's many moving parts mean its menu system needs to be just as dynamic as its gameplay. Here's how devs at TNGineers created a drag-and-drop UI to compliment the game's crafty nature.
July 06, 2022
APICO's many moving parts mean its menu system needs to be just as dynamic as its gameplay. Here's how devs at TNGineers created a drag-and-drop UI to compliment the game's crafty nature.
by Ell R, Contributor
July 06, 2022
13 min read
Article
Experimenting with movement in squishy physics climb-em-up Klifur
"Physics-based character controllers are fun because they always have these emergent properties."
July 05, 2022
"Physics-based character controllers are fun because they always have these emergent properties."
by Chris Kerr, News Editor
July 05, 2022
9 min read
Article
Sharing the stories of Ukrainian citizens amid war in What's up in a Kharkiv bomb shelter
"In war, destinies are crumbling, decisions are made, and the existential core of life is exposed. I wanted to save those moments within my game."
June 28, 2022
"In war, destinies are crumbling, decisions are made, and the existential core of life is exposed. I wanted to save those moments within my game."
by Joel Couture, Contributor
June 28, 2022
16 min read
Article
Postmortem: Sundae Month's Pupperazzi
This is the cycle of chaos, which became the core problem of Sundae Month for years, which was exemplified most clearly by Pupperazzi.
June 27, 2022
This is the cycle of chaos, which became the core problem of Sundae Month for years, which was exemplified most clearly by Pupperazzi.
by Sundae Month
June 27, 2022
11 min read
Article
The design and philosophy behind ephemeral game exhibition HYPER//ECHO
"Remember, none of this lasts forever. Nothing ever did."
June 21, 2022
"Remember, none of this lasts forever. Nothing ever did."
by Chris Kerr, News Editor
June 21, 2022
15 min read
Article
Postmortem: Infernax
Lessons learned over 11 years, three console generations, two engine changes, twenty-one Adam Sandler movies, murder hornets, and a pandemic.
June 14, 2022
Lessons learned over 11 years, three console generations, two engine changes, twenty-one Adam Sandler movies, murder hornets, and a pandemic.
by Mike Ducarme, Blogger
June 14, 2022
21 min read
Article
Deep Dive: Evolving UI and difficulty levels in Cook Serve Forever
Creative director David Galindo gives insight into how the Cook Serve Delicious franchise is opening itself up to a whole new audience of players for Cook Serve Forever.
June 07, 2022
Creative director David Galindo gives insight into how the Cook Serve Delicious franchise is opening itself up to a whole new audience of players for Cook Serve Forever.
by David Galindo, Blogger
June 07, 2022
14 min read
Article
Shroomchitect's path to a "stress-free and wholesome" creative builder game
"Goals are anti-chill by nature." Shroomchitect developer Remy Devaux explores the chill-driven design of the bite-sized and chill builder game.
May 31, 2022
"Goals are anti-chill by nature." Shroomchitect developer Remy Devaux explores the chill-driven design of the bite-sized and chill builder game.
by Joel Couture, Contributor
May 31, 2022
12 min read
Article
The rise of once-a-day games: Design lessons learned from Wordle's legacy
What can game developers learn from Wordle's success? Dylan Woodbury reflects on once-a-day games like Wordle, and shares what devs can learn from the three pillars of once-a-day game design.
May 18, 2022
What can game developers learn from Wordle's success? Dylan Woodbury reflects on once-a-day games like Wordle, and shares what devs can learn from the three pillars of once-a-day game design.
by Dylan Woodbury, Blogger
May 18, 2022
18 min read
Article
Postmortem: Gregory Kogos' Playdate puzzle platformer Omaze
"My initial pitch was 'port RotoRing to Playdate,' but as the development went on, the actual process was more like 'remix RotoRing ideas for Playdate and see how it goes!'"
May 17, 2022
"My initial pitch was 'port RotoRing to Playdate,' but as the development went on, the actual process was more like 'remix RotoRing ideas for Playdate and see how it goes!'"
by Gregory Kogos
May 17, 2022
5 min read
Article
Developing to 120 beats-per-minute: A Highland Song Q&A
Inkle Studios co-founders discuss their approach to music, failure, and precision in their upcoming rhythm-action game.
May 09, 2022
Inkle Studios co-founders discuss their approach to music, failure, and precision in their upcoming rhythm-action game.
by Holly Green, Community Editorial Coordinator
May 09, 2022
27 min read
Article
How color scripting conveyed the emotional arcs of Beast Breaker
A fascinating conversation on conveying the emotional ups and downs of a story using color.
April 29, 2022
A fascinating conversation on conveying the emotional ups and downs of a story using color.
by Holly Green, Community Editorial Coordinator
April 29, 2022
8 min read
Article