Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
Logo for the UK Games Fund.
Business
UK Games Fund grants £3 million to 22 'rising' game developers
UK Games Fund grants £3 million to 22 'rising' game developers
by
Justin Carter
Apr 17, 2024
1 Min Read
Pirates from Rare's Sea of Thieves.
Business
Sea of Thieves sails to 40 million players ahead of PS5 launch
Sea of Thieves sails to 40 million players ahead of PS5 launch
by
Justin Carter
Apr 17, 2024
1 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Trent Polack
Trent Polack
Blogger
Latest from Trent Polack
thumbnail
Design
Steel Hunters Dev Log: What Have I Done [Literally & Figuratively]
Steel Hunters Dev Log: What Have I Done [Literally & Figuratively]
by
Trent Polack
Jun 27, 2018
16 Min Read
thumbnail
Programming
My Library of Free GameDev Resources, Tutorials, and More
My Library of Free GameDev Resources, Tutorials, and More
by
Trent Polack
May 7, 2018
6 Min Read
All from Trent Polack
Design
Environment Composition Iteration in Steel Hunters
Environment Composition Iteration in Steel Hunters
May 3, 2018
|
11 Min Read
by
Trent Polack
Programming
How I Started Programming (Part One of Two)
How I Started Programming (Part One of Two)
Feb 22, 2018
|
17 Min Read
by
Trent Polack
Design
Data-Driving Unreal Engine 4 for Workflow, Hotfixes, and Live-Ops
Data-Driving Unreal Engine 4 for Workflow, Hotfixes, and Live-Ops
Jan 25, 2018
|
17 Min Read
by
Trent Polack
Art
Materials in Unreal Engine 4
Materials in Unreal Engine 4
Jan 23, 2018
|
6 Min Read
by
Trent Polack
Design
A Guide to Systems-Based Game Development
A Guide to Systems-Based Game Development
Jan 4, 2018
|
15 Min Read
by
Trent Polack
Programming
Working with Git (for Games and… in General)
Working with Git (for Games and… in General)
Jul 28, 2017
|
14 Min Read
by
Trent Polack
Business
Video Games: Mass Creative Media Alongside Technological Risks
Video Games: Mass Creative Media Alongside Technological Risks
Jun 26, 2017
|
12 Min Read
by
Trent Polack
Design
System Design in Practice
System Design in Practice
Jun 23, 2017
|
3 Min Read
by
Trent Polack
Business
Starting a Game Studio with No Money
Starting a Game Studio with No Money
May 31, 2017
|
20 Min Read
by
Trent Polack
Design
My Game Development End-Game
My Game Development End-Game
Apr 28, 2017
|
14 Min Read
by
Trent Polack
Programming
Steel Hunters - Color-Grading/Post-Stack Tuning
Steel Hunters - Color-Grading/Post-Stack Tuning
Apr 4, 2017
|
9 Min Read
by
Trent Polack
Business
Todoist for Project Management
Todoist for Project Management
Mar 16, 2017
|
5 Min Read
by
Trent Polack
Programming
What I've Learned From Game Development
What I've Learned From Game Development
Mar 9, 2017
|
1 Min Read
by
Trent Polack
Design
A Systemic Approach to Game Design: Part Three
A Systemic Approach to Game Design: Part Three
Feb 7, 2017
|
15 Min Read
by
Trent Polack
Programming
UE4 Engine Development
UE4 Engine Development
Dec 22, 2016
|
3 Min Read
by
Trent Polack
Design
A Systemic Approach to Game Design: Part Two
A Systemic Approach to Game Design: Part Two
Dec 22, 2016
|
5 Min Read
by
Trent Polack
Business
A Systemic Approach to Game Design
A Systemic Approach to Game Design
Nov 22, 2016
|
10 Min Read
by
Trent Polack
Programming
The Glitz and Glamour of Good Workflows
The Glitz and Glamour of Good Workflows
Nov 2, 2016
|
7 Min Read
by
Trent Polack
Business
Kicking Off Steel Harvest
Kicking Off Steel Harvest
Oct 24, 2016
|
7 Min Read
by
Trent Polack
Business
New Beginnings: Sacrilege and Budgets
New Beginnings: Sacrilege and Budgets
Sep 23, 2015
|
7 Min Read
by
Trent Polack
Design
The Tools and Tech of All Things Die
The Tools and Tech of All Things Die
May 14, 2015
|
9 Min Read
by
Trent Polack
Business
The Appeal of Hunting Monsters
The Appeal of Hunting Monsters
Feb 18, 2015
|
6 Min Read
by
Trent Polack
Design
Why Make Games?
Why Make Games?
Sep 16, 2014
|
7 Min Read
by
Trent Polack
Game Platforms
On Video Games and Harassment
On Video Games and Harassment
Sep 6, 2014
|
8 Min Read
by
Trent Polack
Audio
SPACE COLORS: The Imminent Launch
SPACE COLORS: The Imminent Launch
Aug 4, 2014
|
4 Min Read
by
Trent Polack
Design
Block Tanks: Procedural Dynamism in Unity
Block Tanks: Procedural Dynamism in Unity
Jul 5, 2014
|
7 Min Read
by
Trent Polack
Design
The Journey from A to B
The Journey from A to B
Jul 2, 2014
|
13 Min Read
by
Trent Polack
Audio
SPACE COLORS: The Iterative Process
SPACE COLORS: The Iterative Process
Jun 30, 2014
|
8 Min Read
by
Trent Polack
Design
SPACE COLORS: Rethinking Early Development
SPACE COLORS: Rethinking Early Development
Jun 4, 2014
|
4 Min Read
by
Trent Polack
Business
Dragon Academy: 9 Months Later
Dragon Academy: 9 Months Later
May 8, 2014
|
9 Min Read
by
Trent Polack
Programming
You Know, Basically BASIC
You Know, Basically BASIC
Apr 29, 2014
|
4 Min Read
by
Trent Polack
Design
Cat vs. Aliens — Postmortem
Cat vs. Aliens — Postmortem
Mar 27, 2014
|
8 Min Read
by
Trent Polack
Business
Enigmo: Explore — Beginning to End
Enigmo: Explore — Beginning to End
Feb 25, 2014
|
11 Min Read
by
Trent Polack
Previous
1
2
Next
Latest News
Logo for the UK Games Fund.
Business
UK Games Fund grants £3 million to 22 'rising' game developers
UK Games Fund grants £3 million to 22 'rising' game developers
by
Justin Carter
Apr 17, 2024
1 Min Read
Pirates from Rare's Sea of Thieves.
Business
Sea of Thieves sails to 40 million players ahead of PS5 launch
Sea of Thieves sails to 40 million players ahead of PS5 launch
by
Justin Carter
Apr 17, 2024
1 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
A thief looks down from the rooftop in a fantasy city.
Design
Warren Spector says the next logical step for immersive sims is multiplayer
Warren Spector says the next logical step for immersive sims is multiplayer
by
Bryant Francis
Apr 16, 2024
6 Min Read
soldiers on a red field
Business
70 percent of devs unsure of live-service games sustainability
70 percent of devs unsure of live-service games sustainability
by
Justin Carter
Apr 16, 2024
2 Min Read
thumbnail
Programming
Deep Dive: Conquering hardware hurdles to port Kingdom Come: Deliverance to Switch
Deep Dive: Conquering hardware hurdles to port Kingdom Come: Deliverance to Switch
by
Zhanna Goranskaya
Apr 16, 2024
6 Min Read
Featured Blogs
Design
The Joy and Pain of Game Mastery
The Joy and Pain of Game Mastery
Apr 17, 2024
Audio
The Game Show Interview: Starting a Career as a Game Composer
The Game Show Interview: Starting a Career as a Game Composer
Apr 17, 2024
Design
How SUDA51 and Hitman inspired cult indie shooter Children of the Sun
How SUDA51 and Hitman inspired cult indie shooter Children of the Sun
Apr 16, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated