David Brickhill is the director of technology at Activision's North American headquarters. Before Activision, David worked at numerous development studios, including The Golden Gate Game Company, Killer Game, Boss Game Studios, 989 Studios, and Unexpected Development. David's work includes lead programming and 3D graphics in such titles as 007 Tomorrow Never Dies, NHL Faceoff, NCAA Final Four, Polaris SnoCross, ESPN Extreme Games, and many more. He has also done some middleware projects, including a subdivision surface engine for PS2. David holds a pending U.S. patent relating to subdivision surfaces.