Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
thumbnail
Business
Why AI Isn't The New Crypto In Gaming
Why AI Isn't The New Crypto In Gaming
by
Tess O'Leary
Apr 26, 2024
3 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
anjin anhut
anjin anhut
Blogger
Latest from anjin anhut
thumbnail
Design
A Case For A Gay Protagonist
A Case For A Gay Protagonist
by
anjin anhut
Jan 2, 2012
6 Min Read
thumbnail
Design
Just Do it!
Just Do it!
by
anjin anhut
Nov 2, 2011
6 Min Read
All from anjin anhut
Design
Gears OF War 3 And Genocide
Gears OF War 3 And Genocide
Oct 1, 2011
|
9 Min Read
by
anjin anhut
Design
Meaningful Avatar Customization
Meaningful Avatar Customization
May 15, 2011
|
10 Min Read
by
anjin anhut
Business
Mortal Kombat, Censorship And The Dangers Of Online Distribution
Mortal Kombat, Censorship And The Dangers Of Online Distribution
May 8, 2011
|
4 Min Read
by
anjin anhut
Design
Semiotics And Game Design – A Play Test
Semiotics And Game Design – A Play Test
May 1, 2011
|
7 Min Read
by
anjin anhut
Design
A Look inside – Evaluating Camera Angles For Immersion
A Look inside – Evaluating Camera Angles For Immersion
Apr 10, 2011
|
13 Min Read
by
anjin anhut
Design
Gameplay Vs Story
Gameplay Vs Story
Feb 13, 2011
|
7 Min Read
by
anjin anhut
Business
Character Creation – Clone And Customize
Character Creation – Clone And Customize
Jan 20, 2011
|
3 Min Read
by
anjin anhut
Design
Big And Scary
Big And Scary
Dec 2, 2010
|
9 Min Read
by
anjin anhut
Design
Fable 3’s Dark Side Is Underdeveloped, Incoherent And Broken
Fable 3’s Dark Side Is Underdeveloped, Incoherent And Broken
Nov 24, 2010
|
5 Min Read
by
anjin anhut
Business
Realism VS Idealization
Realism VS Idealization
Nov 10, 2010
|
8 Min Read
by
anjin anhut
Design
The Human Magnet - How Game Designers Are Sticking It To The Man
The Human Magnet - How Game Designers Are Sticking It To The Man
Sep 22, 2010
|
5 Min Read
by
anjin anhut
Business
Arkham City Screens Dissected
Arkham City Screens Dissected
Sep 4, 2010
|
4 Min Read
by
anjin anhut
Business
The Unique Creatures And Characters of Left 4 Dead 2
The Unique Creatures And Characters of Left 4 Dead 2
Aug 30, 2010
|
9 Min Read
by
anjin anhut
Design
Top 6 Classic Movies I Need To Play As Games
Top 6 Classic Movies I Need To Play As Games
Jun 22, 2010
|
6 Min Read
by
anjin anhut
Design
5 types of things to keep around for game designers.
5 types of things to keep around for game designers.
May 23, 2010
|
5 Min Read
by
anjin anhut
Business
To Kill Or Not To Kill part 2
To Kill Or Not To Kill part 2
May 21, 2010
|
12 Min Read
by
anjin anhut
Design
Girls Allowed
Girls Allowed
May 16, 2010
|
10 Min Read
by
anjin anhut
Design
Game Design-Related Books To Check Out
Game Design-Related Books To Check Out
May 14, 2010
|
2 Min Read
by
anjin anhut
Design
Make your game ideas go the full distance!
Make your game ideas go the full distance!
May 8, 2010
|
1 Min Read
by
anjin anhut
Design
To Kill Or Not To Kill part 1
To Kill Or Not To Kill part 1
May 4, 2010
|
5 Min Read
by
anjin anhut
Business
If You Prick Us, Do We Not Bleed?
If You Prick Us, Do We Not Bleed?
May 2, 2010
|
4 Min Read
by
anjin anhut
Latest News
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
Jesse Faden in Remedy Entertainment's Control.
Business
Remedy adds Control director Mikael Kasurinen to central management group
Remedy adds Control director Mikael Kasurinen to central management group
by
Justin Carter
Apr 26, 2024
1 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
thumbnail
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
by
Deborah Chantson
Apr 26, 2024
8 Min Read
thumbnail
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
by
Warren Spector
Apr 26, 2024
4 Min Read
The Thunderful logo on a black background
Business
Struggling publisher Thunderful divesting Nordic Game Supply
Struggling publisher Thunderful divesting Nordic Game Supply
by
Chris Kerr
Apr 26, 2024
2 Min Read
Featured Blogs
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
Apr 26, 2024
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
Apr 26, 2024
Design
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Apr 24, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated