This week at the internship was primarily filld with meetings. Procedural, staff, and team meetings galore. I did get some time to work on the mission I've had, in which I smoothed out the layout such that the player doesn't fly for several nautical miles at a time in a striaght line.
The next step for my mission will be getting achievements and a secondary objective in to allow for the player to make their own decisions rather than simply following orders. However, with the first mission completion coming up shortly, I have also been working on some SimConnect addons. So far, there has been a fair amount of wrestling with the API and the samples provided but I should be able to work something out in the upcoming week.
--Zack