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An Actual Heuristic Analysis of Mass Effect 2
My previous blog post seemed to have been interpreted as a heuristic analysis. In this one I perform an actual heuristic analysis and offer up my own edition of the scanning system.
3 Min Read
For those of you who haven't read my previous post on the Mass Effect 2 planet scanning system, you can find it here.
In this one I will give a short heuristic analysis of the interface and offer up a prototype I developed with a colleage in two days.
For this analysis I will use a video found here.
First off, the good: