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Hazelight's second game released exactly three years ago, and may be its most successful title yet.

Justin Carter, Contributing Editor

March 26, 2024

1 Min Read
Cody and May in It Takes Two.
Image via Hazelight Studios/EA.

At a Glance

  • Beyond its own merits, word of mouth and being a family-focused game have likely helped It Takes Two's sales performance.

It Takes Two is now three years old, and to celebrate, Hazelight Studios' revealed over 16 million copies of the game have been sold. To date, it may be the studio's most successful title.

In that same post, Hazelight called it "mind-blowing that over 30 million fans have now played it! Love you all so much."

Hazelight's consistently bragged about its sophomore outing's success over the years. Previously, the platformer has sold 7 million copies in 2022, then 10 million in 2023.

It Takes Two is a two-player game, and one of a handful of games made with couch co-op in mind. That, and its central focus on relationships and parenting, has likely helped it grow over the years through word of mouth.

At launch, the game also came with a Friend Pass, wherein players could play with someone else who didn't have the game. It was effectively a "one for two" deal, and also probably helped it gain traction.

It Takes Two was also an awards darling. In 2021, it won Game of the Year and Best Family Game at the Game Awards, and Best Design at both the DICE Awards and GDCA Awards.

In 2022, it was revealed Amazon was planning to adapt It Takes Two for film. Hazelight's post gets at this, teasing this sales milestone would be the start to an "exciting year."

About the Author(s)

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

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