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Atari acquires Surgeon Simulator franchise through Infogrames label

IP transplant.

Chris Kerr, News Editor

June 26, 2024

1 Min Read
Key artwork for Surgeon Simulator
Image via Infogrames

Atari-owned publishing label Infogrames has acquired the Surgeon Simulator franchise from Tinybuild.

Surgeon Simulator is over a decade old, having debuted with the release of the original title in 2013. Since then, the franchise has expanded with a VR spin-off called Surgeon Simulator VR: Meet the Medic. It also ventured onto Switch in the form of Surgeon Simulator CPR, before a full-blown sequel, Surgeon Simulator 2: Access All Areas, was released in 2020.

Infogrames hopes to expand distribution, potentially develop new titles or content, and explore brand and merchandising collaborations as part of a long-term plan to "preserve and expand" the series. The company didn't disclose how much it paid for the franchise.

Atari and Infogrames are back in the mix

This is the second acquisition Infogrames has made since being revived by Atari in April. The company previously purchased Totally Reliable Delivery Service (also from Tinybuild).

Atari said it resurrected Infogrames to acquire IP and publish games that fall outside the core portfolio associated with its brand.

"Infogrames intends to actively manage its catalog of titles by expanding digital and physical distribution, and developing new collections and sequels. Consistent with Atari’s approach, Infogrames sees game preservation as a core component of its mission," reads a press release.

Atari has expanded significantly in recent years with the acquisitions of studios including Nightdive Studios and Digital Eclipse. It also nabbed the rights to Rollercoaster Tycoon 3 from Frontier Developments.

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About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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