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Concept art from Yellow Brick Games' unannounced debut project.
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Darren Tomlyn
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Design
Part 6: Relative Time And Space As A Setting
Part 6: Relative Time And Space As A Setting
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Darren Tomlyn
Feb 2, 2016
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Design
Part 8: The problem with (English) Noun (v1.1)
Part 8: The problem with (English) Noun (v1.1)
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Part 5: The Problem With (English) Auxiliary Verb, Adverb And More
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Part 4: The Problem With (English) Verb (v1.4)
Part 4: The Problem With (English) Verb (v1.4)
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Part 3: Managing The Complexity Of (The English) Language v1.2
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Part 2: The Foundations of (The English) Language (V1.3)
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Part 1B: Problems With Recognising And Applying The Basic Rules Of English Grammar
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Part 1A: The Problem With The Word Game (v3) - Re-laying The Foundations Of Our Understanding Of (our) Language
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Part 3: READ THIS: Defining The Word Game
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Latest News
Concept art from Yellow Brick Games' unannounced debut project.
Business
Yellow Brick Games splits from Private Division to self-publish debut game
Yellow Brick Games splits from Private Division to self-publish debut game
by
Justin Carter
Mar 28, 2024
1 Min Read
a slide showing a number of black folks' hairstyles as Isaac Olander speaks at the GDC podium
Design
Why is Black hair so difficult for video games to get right? This 3D artist explains
Why is Black hair so difficult for video games to get right? This 3D artist explains
by
Alessandro Fillari
Mar 28, 2024
7 Min Read
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a slide showing a number of black folks' hairstyles as Isaac Olander speaks at the GDC podium
Design
Why is Black hair so difficult for video games to get right? This 3D artist explains
Why is Black hair so difficult for video games to get right? This 3D artist explains
by
Alessandro Fillari
Mar 28, 2024
7 Min Read
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Design
Creator of Tetris reveals his 'cerebral' unreleased sequel called Tetris Reversed
Creator of Tetris reveals his 'cerebral' unreleased sequel called Tetris Reversed
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Alessandro Fillari
Mar 28, 2024
5 Min Read
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a slide showing a number of black folks' hairstyles as Isaac Olander speaks at the GDC podium
Design
Why is Black hair so difficult for video games to get right? This 3D artist explains
Why is Black hair so difficult for video games to get right? This 3D artist explains
by
Alessandro Fillari
Mar 28, 2024
7 Min Read
thumbnail
Design
Creator of Tetris reveals his 'cerebral' unreleased sequel called Tetris Reversed
Creator of Tetris reveals his 'cerebral' unreleased sequel called Tetris Reversed
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Alessandro Fillari
Mar 28, 2024
5 Min Read
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Design
GDC’s Experimental Game Workshop shows off a litany of innovative and interesting titles
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