informa
2 min read
article

5 Steps to work out an adventure/HOPA game scene

This article is about the art production procedure of adventure/HOPA game scenes.

When we start to design a scene, We first read the story of the game, and the client gives us a description document of the scene. The document is mainly about the spatial composition of the scene, and game play items.

 

A HOPA scene is created by the following steps:

 

Step 1: Thumbnails

   The very first step is to make 3~5 thumbnails for the same scene, that the client would choose one to proceed. 

   Sorry, I don't have thumbs which our clients would permit to showcase, so I borrow a close sample form the web:

 

 You may call it concept art. You can see the art is very quickly made and rough. It determines the overal tone, compositon and elements.


Step 2: Fine Line Art

   After the thumb is approved, we need something more precise to guide the following image production stages, so the fine line art is made:
 

In some cases, the client will get the line art ready, so we don’t need to worry about the design.


Step 3: Color/lighting scheme

Establish the lighting and colors of the scene.


Step 4: Production quality background

    After the color/light scheme is approved, we add details to the picture, to finished quality.
 

 

Step 5: Game play items, hidden objects

    A typical HOPA scene often need lots of interactive items, hidden objects. We add these itmes, after the finished background is approved.  

 

Latest Jobs

Treyarch

Playa Vista, California
6.20.22
Audio Engineer

Digital Extremes

London, Ontario, Canada
6.20.22
Communications Director

High Moon Studios

Carlsbad, California
6.20.22
Senior Producer

Build a Rocket Boy Games

Edinburgh, Scotland
6.20.22
Lead UI Programmer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more