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Latency is the enemy of virtual reality development, and Oculus has convinced both AMD and Nvidia to collaborate on a new mode that offers more horsepower.

Christian Nutt, Contributor

August 31, 2015

1 Min Read

Oculus VR has said time and time again that latency is the enemy of high-quality VR experiences, and the company's new 0.7 SDK for the Oculus Rift headset offers a new "Direct Driver Mode" that should help.

Developed in collaboration with GPU providers Nvidia and AMD, it allows the headset to address compatible graphics cards directly -- rather than at the OS level. Beyond boosting performance, it should also reduce conflicts with other software, Oculus reports.

There's a big risk in the upgrade, however: "as a result of these underlying changes, the 0.7 runtime won’t support applications built with SDK 0.5 or earlier, including all current content built with Unity 4.x," the company warns.

You can read more details over at the official Oculus VR developer blog.

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