Sponsored By

Nexon scrapping medieval brawler Warhaven due to unspecified "shortcomings"

"Regrettably, we must bid our sincere farewell as of April 5, 2024."

Chris Kerr

January 29, 2024

1 Min Read
A screenshot from Warhaven showing a knight in combat
Image via Nexon

Nexon is scrapping multiplayer medieval brawler Warhaven after struggling to address some nebulous "shortcomings." The freemium battler made its early access debut in September 2023 but has been canned less than six months later.

Warhaven is developed and published by Nexon, but the South Korean publisher seems to feel the game is going to struggle in the long term.

"Today, we are here to announce with a heavy heart that we will be concluding the live services of Warhaven. From the first alpha test in 2021 to the global early access in 2023, Warhaven has come this far, thanks to everyone's love and support," it said in a post on X.

"We want to express our gratitude for the love and care you have shown for Warhaven. To create a game that could be cherished and enjoyed over an extended period, we invested much consideration and effort. However, regrettably, we must bid our sincere farewell as of April 5, 2024. We apologize that we could not come to you with better news."

Warhaven currently has a "mixed" rating on Steam from over 7,000 reviews. Some players have praised the concept and combat but suggest Nexon has struggled to executive its vision on a broader technical and mechanical level, referencing bugs, spluttering servers, and a half-baked levelling system.

News of the shutdown comes just weeks after Nexon laid off an undisclosed number of staff at its California-based subsidiary Pixelberry Studios.

Read more about:

Top Stories

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like