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Dassault Unveils 3DVIA MP Development Platform

3D and Product Lifecycle Management software developer Dassault Systèmes has announced 3DVIA MP, a higher end development authoring platform than its Virtools, with a rea...

Simon Carless, Blogger

February 20, 2008

1 Min Read

3D and Product Lifecycle Management software developer Dassault Systèmes has announced 3DVIA MP, a higher end development authoring platform than its Virtools, with a realistic real-time rendering engine for PC and Xbox 360. There are two forms of 3DVIA MP -- Prototyping and Production. 3DVIA MP Prototyping helps developers build prototypes on PC and test them directly on their target platforms. 3DVIA MP Production is "the complete and flexible integrated production pipeline designed for multi-platform game development projects." Dassault Systèmes has announced that it has plans to introduce its PlayStation 3 and web versions of 3DVIA MP this summer 2008. "Our new development engine encompasses the entire development cycle - from importing content to testing and debugging - maximizing publishers' investments by allowing them to create content once, optimize it, and publish it across multiple platforms," said Bertrand Duplat, Virtools founder and CTO, 3DVIA, Dassault Systèmes.

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About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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