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Product: House Of Moves Provides MoCap For Guitar Hero 2

Los Angeles-based motion capture studio VICON House of Moves has announced that it was tapped to capture performances for full-body motions for Harmonix's PlayStation 2 r...

Simon Carless, Blogger

November 16, 2006

1 Min Read
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Los Angeles-based motion capture studio VICON House of Moves has announced that it was tapped to capture performances for full-body motions for Harmonix's PlayStation 2 rhythm game Guitar Hero II, just released by publisher RedOctane and Activision. House of Moves captured male and female performers during the two-day shoot for Harmonix, recording full-body performances in a variety of guitar styles as well as props, including two lead guitars, one bass guitar and a drum kit complete with sticks. Guitar Hero II features songs made famous by such renowned artists as Mötley Crüe, Black Sabbath, Cheap Trick, Nirvana, Alice in Chains, the Rolling Stones, Foo Fighters, and Guns N' Roses. The game offers four levels of difficulty and 11 characters, three of them new, each with a distinctive look and playing style. "We've done several motion capture sessions at House of Moves and always get fantastic results," said Ryan Lesser, Art Director, Harmonix. "In addition to having state of the art technology, the company is incredibly hospitable and goes out of its way to take care of anyone who comes to the facility, whether it be a large or small production."

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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