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Imagination Technologies, a provider of human-computer interface intellectual property, and ARM, a supplier of 16/32-bit embedded RISC microprocessor solutions, announced...
Imagination Technologies, a provider of human-computer interface intellectual property, and ARM, a supplier of 16/32-bit embedded RISC microprocessor solutions, announced the PowerVR MBX core for mobile graphics applications. PowerVR MBX is designed for integration alongside ARM microprocessor cores and is designed to enable the migration of modern 3D and video graphics content to mobile platforms. A companion vertex geometry processor is also available for transform and lighting operations. PowerVR MBX features 3D, 2D and video graphics processing in a small area (6mm2 of silicon in a System on Chip solution), with what the manufactures say is exceptionally low-power consumption (70mW). It maintains all of PowerVR's features and advanced capabilities, which will allow content migration from existing platforms to new generation mobile devices. Because PowerVR's processing architecture minimizes external memory bandwidth requirements it is ideal for use in System on Chip (SoC) solutions integrated alongside an ARM microprocessor and a single unified memory architecture. PowerVR MBX includes all the features of the latest generation of PowerVR technology including its Scene Manager, for support of arbitrarily complex scenes in limited memory footprint applications, and FSAA4Free, its full screen anti aliasing capabilities. It also allows ITC, or Internal True Color operations to be performed on chip at 32 bpp for higher color precision, with its own texture compression called PVR-TC. PowerVR MBX also enables key 3D features including, flat and Gouraud shading, perspective texturing and shading, specular highlights, 32-bit Z/Stencil buffer, point, bilinear, trilinear and anisotropic filtering and much more. hello every one!
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