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FuturePlay Seeks Serious Games For Exhibition

The organizers of FuturePlay 2006, the latest edition of its annual international academic conference, which will take place on October 10-12 at the London Convention Cen...

Simon Carless, Blogger

May 26, 2006

1 Min Read
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The organizers of FuturePlay 2006, the latest edition of its annual international academic conference, which will take place on October 10-12 at the London Convention Centre in London, Ontario, Canada have announced that they are looking for serious games to exhibit. The FuturePlay Game Exhibition and Competition will allow academic, independent, experimental, and/or student developers to gain recognition for their game-related work in a peer-reviewed setting, according to the organizers. The particular category that serious games should be entered in is: "Future Game Impacts and Application... for games that are built not necessarily for pure entertainment purposes (i.e. serious games), such as games that are for learning purposes." Other categories also to be displayed at the conference incldue: - Future Games - this category is for games that experiment with new game technologies or design concepts. - Future Game Talent - this category is primarily for students who have built an original, entertainment game title and wish to show off your talents, earn publicity for your school, gain personal recognition, and perhaps even find a publisher for that game. Game submissions are currently being accepted now through September 8, and more details on the event, including registration details and how to submit content can be found on the official FuturePlay website.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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