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Flagship Seattle Announces Mythos Details

Officials from Flagship Studios (Hellgate: London) have announced the new details of its freely downloadable online MMO Mythos, currently in development at the recently op

Jason Dobson, Blogger

March 22, 2007

1 Min Read

Officials from Flagship Studios (Hellgate: London) have announced details surrounding Mythos, currently in development at the recently opened Flagship Seattle, and from the creator of WildTangent's Diablo-influenced title Fate. Mythos is a freely downloadable online RPG that, according to the company "is currently exercising the online technology and services behind the multiplayer component of the highly-anticipated action role-playing game Hellgate: London." Mythos will be digitally distributed by Flagship Studios' subsidiary Ping0, LLC in North America and Europe in 2007. HanbitSoft, Flagship Studios’ partner in Ping0, will be responsible for distributing Mythos in Asia. In Mythos, players will be given the choice of one of three races (human, elves, or gremlins), and like Diablo, will set upon an point and click role-playing adventure through randomized isometric dungeons. According to Flagship, the game will be suited for both single and multiplayer gameplay. Diablo's influences on the upcoming game make sense, given that Diablo producer Bill Roper left Blizzard in 2003 to found Flagship Studios with a number of other senior Blizzard figures, and that project director Travis Baldree was the lead designer on WildTangent's Fate. “For Mythos, we started with the revolutionary style of gameplay we pioneered in the Diablo franchise," commented Phil Shenk, creative director of Mythos and founding member of Flagship Studios. "Then, by offering it free to download and play, we make it even more accessible to players." He added: "By designing the Mythos world from the ground-up to be an ever-changing place, we can quickly and seamlessly implement new ideas from a variety of inspirations. Through the continued support of the Flagship community, we are striving to create what will be one of the most innovative role-playing games of recent years.”

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