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EA launches educational partnerships to teach STEAM skills in UK schools

The publisher has partnered with Digital Schoolhouse and EVERFI to inspire the next generation.

Chris Kerr, News Editor

March 23, 2022

1 Min Read

EA has launched two new educational partnerships in the UK to help young people learn STEAM (science, technology, engineering, art, and math) skills.

The U.S. publisher has linked up with not-for-profit organization Digital Schoolhouse and education tech company EVERFI to help 150 primary and secondary schools in the UK improve engagement with computer science and encourage the next generation to pursue STEAM careers.

The partnership will see EA launch a creative "computing workshop" for teachers, while allowing primary school students across the region to work with Knockout City -- an EA Originals title developed by Velan Studios -- to learn how an AI can be taught to play dodgeball.

The company will also bring its cloud-based education course "EA Play to Learn" to the UK, helping showcase STEAM skills in a way that mirrors how they would be applied in a real-life game design team. The free course will be made accessible to EVERFI's network of UK educators and will be aimed at students aged between 11 and 14.

"We are truly excited to be announcing our partnerships with Digital Schoolhouse and EVERFI. We believe young people of all backgrounds should be given the opportunity to develop the skills they need for a future in STEAM and are proud to play our part in making that a reality," said EA's chief experience officer, Chris Bruzzo.

"We've had a presence in the UK for over 30 years and these partnerships are the next step of our firm commitment to invest in and inspire the next generation of talent in the UK. We look forward to seeing what we achieve together."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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