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E-Line Media Launches Game-Based Learning Tool Gamestar Mechanic

Educational software developer E-Line Media has introduced Gamestar Mechanic, an interactive game-based learning platform that teaches students problem-solving skills and the basics of game design.

Danny Cowan, Blogger

September 29, 2010

1 Min Read

Educational software developer E-Line Media has introduced Gamestar Mechanic, an interactive game-based learning platform that teaches students problem-solving skills and the basics of game design. Developed in collaboration with the non-profit learning research organization Institute of Play, the browser-based Gamestar Mechanic platform also allows students to develop their own games and publish their creations online. After playing sample games and learning key concepts in Gamestar Mechanic's Quests mode, students can proceed to the Player Workshop, a basic game creation tool that employs a drag-and-drop interface. Players can then share their games in the Game Alley mode, and can play and review games created by their peers. The Game Alley section additionally features monthly game design competitions, and offers students the opportunity to create games for the Scholastic Art and Writing Awards and the National STEM Video Game Challenge. "The enthusiasm with which students embrace these complex concepts, when presented in the context of videogame creation, is truly remarkable," said E-Line Media CEO Michael Angst. "By tapping into the natural passions of today’s youth for playing and making games we believe we can help build a great motivation to embrace critical 21st Century and STEM skills."

About the Author(s)

Danny Cowan

Blogger

Danny Cowan is a freelance writer, editor, and columnist for Gamasutra and its subsites. Previously, he has written reviews and feature articles for gaming publications including 1UP.com, GamePro, and Hardcore Gamer Magazine.

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