Sponsored By

Blizzard, NetEase Join For StarCraft II In China

Blizzard's joining up with Chinese publisher NetEase to distribute its upcoming RTS StarCraft II in China, according to media reports, getting an early start on building a global audience for the title and eschewing long-term _World of Warcraft</

Leigh Alexander, Contributor

August 13, 2008

1 Min Read
Game Developer logo in a gray background | Game Developer

Blizzard's joining up with Chinese publisher NetEase to distribute its upcoming RTS StarCraft II in China, an early start on building a global audience for the title. NetEase is the second-largest online game publisher in China in terms of revenue, with a 12.8 percent market share, according to a recent study. It's best known for publishing Fantasy Westward Journey (Journey to the West). VentureBeat reports Blizzard and NetEase signed a three-year deal with a mutual renewal clause, and that the two companies will collaborate on the game's support architecture for the region. Blizzard has had for many years a relationship with Chinese online game operator The9, which exclusively publishes World of Warcraft and its expansions in China, including an agreement earlier this year for The9 to publish the upcoming Wrath of the Lich King expansion there. The9, however, is partially owned by Electronic Arts, rival to Activision Blizzard, and VentureBeat speculates industry competition might have played a role in Blizzard's decision to choose a different partner for StarCraft II. Blizzard first unveiled Starcraft II, a sequel to its seminal 1998 PC real-time strategy game, at its Blizzard Invitational event in South Korea last year. Blizzard CEO Mike Morhaime said at the time that "we’ll be able to do everything we wanted to do with the original StarCraft and more." The original game is a long-loved fan favorite, but failed to garner the sheer user numbers of Blizzard's other marquee franchises, World of Warcraft and Diablo. With the infrastructure for distribution in China's thriving online game business established prior to launch, it opens the door for Blizzard to elevate the sequel's userbase beyond that of its predecessor.

About the Author

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like