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American McGee's Spicy Horse Chooses UE3

American McGee's Shanghai based Spicy Horse Games has announced that it has chosen Unreal Engine 3 for a multi-title development agreement that will span its forthcoming ...

Brandon Boyer

September 27, 2007

1 Min Read

American McGee's Shanghai based Spicy Horse Games has announced that it has chosen Unreal Engine 3 for a multi-title development agreement that will span its forthcoming American McGee's Grimm and other yet unannounced titles. McGee's American-owned and Shanghai-headquartered studio specializes in what it calls "boutique games for the PC and next-gen console markets," and will first be bringing Grimm to GameTap in 2008. GameTap says Grimm will be a 24 episode fractured fairy-tale action-adventure game featuring a "compelling collection of vividly drawn characters inhabiting a world built around twisted takes on the best-known tales in Western fiction." Promising a "sandbox world" in which players will take on missions in episodic fashion starting in 2008, GameTap says the title will feature traditional adventure game exploration and questing, and a fighting mechanic that it says is based on the notion that "words are weapons." Said McGee of the engine choice, “Unreal Engine 3 has given our team the tools they need to express their creativity in a rapid and predictable way. Working with the great people at Epic Games China allows us capture rapidly expanding business and creative opportunities in Chinese and global gaming.”

About the Author(s)

Brandon Boyer

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Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

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