Sponsored By

Have game designers failed when players are cheating?

"If somebody's encouraged to use cheats…I've kind of failed as a designer. Because they want to play a different game than the game I'm providing for them." -Civilization's Sid Meier

Frank Cifaldi, Contributor

July 23, 2012

1 Min Read

"If somebody's encouraged to use cheats…I've kind of failed as a designer. Because they want to play a different game than the game I'm providing for them."

-The always-inspiring Sid Meier (of Civilization fame) with some food-for-thought for video game designers, courtesy of documentary Critical Path. Meier says that his studio Firaxis spends a lot of playtesting time determining if players are trying to circumvent the game's systems and break them, rather than absorbing themselves in the rules of the world. "Trying to understand why people do that is part of our game design process," he says.

About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like