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Get a job: Gearbox Software is hiring a Level Designer

Gearbox is looking for a Level Designer to develop singleplayer and co-op levels, prototype and integrate moment-to-moment gameplay, and mentor junior design staff as a member of its Texas-based team.

October 4, 2017

2 Min Read
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Here is just one of the many, many positions being advertised right now.

Level DesignerGearbox Software

Location: Frisco, Texas

Responsibilities: 

  • Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.

  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers

  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.

Required Skills and Experience:

  • Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.

  • Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.

  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.

  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.

  • Live near or be able to relocate to Frisco, Texas

  • Have shipped 2 or more AAA action titles, with a preference towards Unreal technology and first-person shooters.

Desired but not required:

  • Shipped games using Unreal 4 technology

  • Experience with the certification and shipping process on modern consoles

  • Experience working with large inter-disciplinary teams

  • Co-op and/or Online Multiplayer experience.

  • Previous leadership experience

Interested? Apply now.

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