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Video postmortem details the troubled development of TAKEDOWN: Red Sabre

"In July an investor went dark. It took us a while to figure out that he decided to go to Africa and import black rhinos. Or changed his mind, who knows." - Christian Allen, industry veteran, provides a postmortem for TAKEDOWN: Red Sabre.

Mike Rose, Blogger

October 24, 2014

1 Min Read

"In July an investor went dark. It took us a while to figure out that he decided to go to Africa and import black rhinos. Or changed his mind, who knows - that's what happens when you deal with billionaires."

- Christian Allen, industry veteran and founder of Serellan, provides a video postmortem for Kickstarter-funded TAKEDOWN: Red Sabre. Allen was previously a lead designer and creative director at Ubisoft, playing a big part in the development of the Ghost Recon series. In 2012 he founded Serellan, and ran a successful Kickstarter for his tactical shooter TAKEDOWN. TAKEDOWN was one of the first big video game successes on Kickstarter, netting more than $200,000 during the wake of the Double Fine Kickstarter. However, when the game launched in early 2014, it was met with numerous negative reviews from both the press and players. Now Allen has spoken about the behind-the-scenes problems with TAKEDOWN's development, from the issues with getting investors onboard, to problems with launching on multiple platforms. For any developers hoping to build the next big online shooter, it's well worth listening to the sorts of problems that Allen and his team faced throughout development.

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