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Splash Damage confirms 'small number' of employees could be laid off

The studio is attempting to 'adapt' its business structure and noted its development slate will be unaffected by any changes.

Chris Kerr, News Editor

July 11, 2024

1 Min Read
The Splash Damage logo overlaid on a Transformers: Reactivate screenshot
Image via Splash Damage

UK studio Splash Damage has confirmed a small number of employees are at risk of being laid off.

The Outcasters and Transformers: Reactivate developer confirmed the news in a statement to GamesIndustry.biz and said a "small number of roles" are at risk of redundancy.

Operations roles at risk at Splash Damage

"Following a recent business review, we have reached a point where we must adapt our structure to better suit the needs of our current and future games. Despite every effort to avoid it, this unfortunately means that a small number of roles across the studio are potentially at risk of redundancy," it said.

"These roles are predominantly on the operations side of the business, with our development teams remaining largely unaffected. All games—both announced and unannounced—remain in development."

Splash Damage said it will support impacted employees during this "difficult time."

The studio has worked on a number of major titles over the years including Gears Tactics, Gears 5, and Halo: The Master Chief Collection. Its latest project is Transformers: Reactivate, an upcoming multiplayer action title that's heading to PC and consoles.

Last year, Splash Damage transitioned to a four-day work week. Prior to that, it purchased Battalion 1944 developer Bulkhead Games for an undisclosed fee to bolster development on Transformers: Reactivate.

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About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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