Sponsored By

Space Ape Games will shut down Boom Beach: Frontlines in January

The news comes around a year after the title was soft-launched.

Chris Kerr, News Editor

November 28, 2022

2 Min Read
Promotional art for Boom Beach: Frontlines

Space Ape Games is shuttering Boom Beach: Frontlines, the strategic multiplayer action game set in Supercell's Boom Beach universe.

The studio, which is majority-owned by Supercell, said the mobile title has failed to meet expectations and as a result will be shut down on January 16, 2023.

Supercell invested $37 million into Space Ape earlier this year to up its stake in the company to 75 percent.

The UK studio described the decision to scrap Boom Beach: Frontlines as "difficult," but said that despite its efforts over the past year it has been unable to realize its vision for the game.

"After a year full of epic battles in soft-launch, driving tanks through the islands and blowing up enemy outposts, we've made the difficult decision to end the development of Boom Beach: Frontlines," wrote the studio on Reddit. "We always set very high standards for our games at Space Ape, as our goal is to make the best games, played by many and enjoyed for years.

"Even with all our efforts over the past year – introducing major features, redesigning progression, balancing the core gameplay, and much more – we felt that Boom Beach: Frontlines was still not reaching the expectations we had set for it."

Space Ape added that players will be able to transfer any in-game currency to other Space Ape titles including Beatstar, Transformers: Earth Wars, Rival Kingdoms: Ruination, and Fastlane: Road to Revenge.

It also explained that in-game purchases and local notifications will be disabled on November 28, before Boom Beach: Frontlines is delisted from mobile app stores on November 29. The title's Premium Beach Pass will then become free to claim from the in-game marketplace from December 1 before the title is shut down for good in January 2023.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like