Sponsored By

Gamasutra Member Blogs: From developer evangelism to interns

In highlights from <a href="http://www.gamasutra.com/blogs/member/page=1">Gamasutra's Member Blogs</a>, our bloggers write about diverse topics, such as how not to suck at developer evangelism, and six ways interns will destroy your game company.

Eric Caoili, Blogger

September 12, 2012

2 Min Read

In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as how not to suck at developer evangelism, and six ways interns will destroy your game company. Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals. We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines. This Week's Standout Member Blogs No revenue, no value, no students – Video games sector In Scotland doesn’t exist (Brian Baglow) Scotland -- the country behind GTA, Lemmings, APB Reloaded, Crackdown, etc. etc. etc. has no games industry according to a new government survey. 6 ways interns will destroy your game company (Eric Boosman) Unpaid interns can be an attractive prospect for your struggling studio, but Eric Boosman says strict laws could result in some dire consequences for your company. Know the facts. XBLIG and creative freedom (Jonathan Flook) Silver Dollar Games' Jonathan Flook celebrates Xbox Live Indie Games and creative freedom, discussing "The Indie Advantage" and the price of freedom. Insights learned from indie game developers in Latin America and the Middle East (Karin E Skoog) From the perspective of a Bay Area game localization company, Karin E Skoog provides an overview of the Latin America and MENA game markets, and focuses on the growth of culturally-focused games and the success of companies targeting players with these kinds of games. How not to suck at developer evangelism! (Japheth Dillman) Developers are notoriously hard to reach out to. What strategies work best when attempting to convince a developer to use your platform? What strategies suck? How can you be a successful developer evangelist?

Read more about:

2012

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like