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Focus Entertainment taps Ubisoft veterans to establish Carpool Studio

The new opening is working on an "ambitious multiplayer game."

Chris Kerr, News Editor

June 16, 2023

1 Min Read
The Carpool Studio logo on a blue background

A Plague Tale and Atomic Heart publisher Focus Entertainment has formed a new studio dedicated to the development of an "ambitious multiplayer game."

The new opening is called Carpool Studio and is currently working on the game-as-a-service project, which is based on a new intellectual property. Industry veterans François Alaux, Olivier Blin, and Thomas Paincon will lead the nascent studio.

Ubisoft roots

All three previously worked at Ubisoft, with Alaux serving as a creative director at Ubisoft Reflections and prior to that working as a senior creative partner at the French publisher.

Blin, meanwhile, spent almost four years working as world director, narrative director, and content director on Beyond Good & Evil 2 at Ubisoft Montpellier. Before moving onto that project, he worked as creative content manager at Ubisoft's editorial department headquarters and served as senior international brand manager at Ubisoft Paris.

Finally, Paincon spent over at a decade at Ubisoft in a variety of roles, including a five year stint as operations director at Ubisoft Reflections.

Focus said the formation of Carpool Studio is part of a growth initiative that has also seen it establish Focus Production, a new movie and TV series production company.

According to the company, Focus Production seeks to "offer a new service to leverage gaming IPs from internal and external studios via partnerships with senior production companies who will also produce standalone projects."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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