Minecraft has sold over 100 million copies, says Mojang

Mojang says Minecraft has sold over 100,000,000 copies, shares global data on preferred platforms by continent.

In an infographic posted on the Mojang blog today, director of creative communications Owen Hill writes that Minecraft has sold over 100 million copies worldwide.

With a joking request that "maybe it's time to chill with the Minecrafts," the infographic showcases some interesting data about Minecraft players worldwide.

In the United States, only 19 percent of players have purchased the game on PC, with a near-even split between mobile and console players at 41 percent and 40 percent respectively. 

In Europe, the playerbase ratio is far more even, with 29 percent of players playing Minecraft on PC, 35 percent on console, and 36 percent on mobile. The console version of Minecraft only dominates in Latin America, and the mobile version looms large in Asia/Asia-Pacific region. 

Mojang also states that over 53,000 copies of Minecraft have been sold per day in 2016, and that there have been a total of 4 copies sold in Antarctica.

The strength of Minecraft's sales numbers doesn't come at a complete surprise, (though that number is staggeringly high), but the way the sales have broken down by region fascinatingly reflects the platform markets of the respective regions.

Not many games can claim to have sold so much and on so many platforms that they literally represent the global platform market as a whole. 

We've posted the full infographic below for your perusal.

Latest Jobs

Double Fine Productions

Hybrid, San Francisco CA, USA
Senior Systems Programmer

Purdue University

West Lafayette, IN, USA
Clinical Assistant Professor in Game Development

Digital Extremes

Lead AI Programmer
More Jobs   


Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer


Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more