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Quang Hong
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Quang Hong is the Features Editor of Gamasutra.com.
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Feature: 'Gamasutra Podcast - 'Interview with John Baez, Part 1'
Feature: 'Gamasutra Podcast - 'Interview with John Baez, Part 1'
by
Quang Hong
Jul 19, 2006
1 Min Read
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Game Platforms
Report: Microsoft's Xbox 360 Japanese Prospects Explored
Report: Microsoft's Xbox 360 Japanese Prospects Explored
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Quang Hong
Jul 14, 2006
1 Min Read
All from Quang Hong
Game Platforms
Round-Up: Runescape/WildTangent, HK Pirates, Blizzard Art
Round-Up: Runescape/WildTangent, HK Pirates, Blizzard Art
Jul 13, 2006
|
2 Min Read
by
Quang Hong
Game Platforms
EA Announces
The Lord of the Rings: The White Council
EA Announces
The Lord of the Rings: The White Council
Jul 13, 2006
|
1 Min Read
by
Quang Hong
Game Platforms
Sony Again Voted Best Brand In Annual Poll
Sony Again Voted Best Brand In Annual Poll
Jul 13, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Feature: 'Multi-Threaded Interlocked Operations'
Feature: 'Multi-Threaded Interlocked Operations'
Jun 30, 2006
|
1 Min Read
by
Quang Hong
Game Platforms
Mobile Q&A: Namco's Scott Rubin On
Pac-Man
Fever
Mobile Q&A: Namco's Scott Rubin On
Pac-Man
Fever
Jun 29, 2006
|
6 Min Read
by
Quang Hong
Game Platforms
Feature: 'Gamasutra Podcast: Next-Gen Development Pt.2'
Feature: 'Gamasutra Podcast: Next-Gen Development Pt.2'
Jun 28, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Game Investor Conference: 'Who's Funding What & Why'
Game Investor Conference: 'Who's Funding What & Why'
Jun 27, 2006
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2 Min Read
by
Quang Hong
Game Platforms
Insomniac Again Named Among 50 Best Places To Work
Insomniac Again Named Among 50 Best Places To Work
Jun 26, 2006
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1 Min Read
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Quang Hong
Audio
Question of the Week Responses: Is Crawford Right?
Question of the Week Responses: Is Crawford Right?
Jun 22, 2006
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35 Min Read
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Quang Hong
Business
Q&A: Capcom Mobile On The
Wright
Stuff
Q&A: Capcom Mobile On The
Wright
Stuff
Jun 20, 2006
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5 Min Read
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Quang Hong
Game Platforms
Q&A: Capcom Mobile On The
Wright
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Q&A: Capcom Mobile On The
Wright
Stuff 2
Jun 20, 2006
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4 Min Read
by
Quang Hong
Game Platforms
Feature: 'Day in the Life: Fumiaki Shiraishi, Programmer, Square Enix'
Feature: 'Day in the Life: Fumiaki Shiraishi, Programmer, Square Enix'
Jun 15, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Column: 'Release This!: Week Ending June 17, 2006'
Column: 'Release This!: Week Ending June 17, 2006'
Jun 12, 2006
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1 Min Read
by
Quang Hong
Game Platforms
In-Game Advertising Q&A: Mitchell Davis, CEO, Massive Inc
In-Game Advertising Q&A: Mitchell Davis, CEO, Massive Inc
Jun 8, 2006
|
6 Min Read
by
Quang Hong
Game Platforms
In-Game Advertising Q&A: Justin Townsend, CEO, IGA Worldwide
In-Game Advertising Q&A: Justin Townsend, CEO, IGA Worldwide
Jun 7, 2006
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19 Min Read
by
Quang Hong
Game Platforms
In-Game Advertising Q&A: Chris Gilbert, CEO, Adscape Media, Inc.
In-Game Advertising Q&A: Chris Gilbert, CEO, Adscape Media, Inc.
Jun 6, 2006
|
6 Min Read
by
Quang Hong
Game Platforms
In-Game Advertising Q&A: Jonathan Epstein, President and CEO, Double Fusion
In-Game Advertising Q&A: Jonathan Epstein, President and CEO, Double Fusion
Jun 5, 2006
|
8 Min Read
by
Quang Hong
Game Platforms
CERTA Rules June 'Entertainment Ratings and Labeling Awareness' Month
CERTA Rules June 'Entertainment Ratings and Labeling Awareness' Month
May 30, 2006
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1 Min Read
by
Quang Hong
Game Platforms
SGS Feature: 'Serious Games Initiative/Games For Health At E3 2006: A Look Back'
SGS Feature: 'Serious Games Initiative/Games For Health At E3 2006: A Look Back'
May 29, 2006
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2 Min Read
by
Quang Hong
Game Platforms
Feature: 'Indie Postmortem:
Gibbage
'
Feature: 'Indie Postmortem:
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May 26, 2006
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2 Min Read
by
Quang Hong
Game Platforms
SGS Feature: 'Games For Health 2006: Addressing PTSD, Psychotherapy & Stroke Rehabilitation with Games & Game Technologies'
SGS Feature: 'Games For Health 2006: Addressing PTSD, Psychotherapy & Stroke Rehabilitation with Games & Game Technologies'
May 24, 2006
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2 Min Read
by
Quang Hong
Game Platforms
Feature: 'The Basic Marketing Plan For Indie Games'
Feature: 'The Basic Marketing Plan For Indie Games'
May 22, 2006
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2 Min Read
by
Quang Hong
Game Platforms
Column: 'Release This! Week Ending May 27, 2006'
Column: 'Release This! Week Ending May 27, 2006'
May 22, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Feature: 'EALA's Neil Young on Emotion, IP, and Overtime'
Feature: 'EALA's Neil Young on Emotion, IP, and Overtime'
May 22, 2006
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2 Min Read
by
Quang Hong
Game Platforms
Education Feature: 'Student Gallery: Tyson Busch'
Education Feature: 'Student Gallery: Tyson Busch'
May 18, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Feature: 'Gamasutra Podcast: Dean Takahashi Interview'
Feature: 'Gamasutra Podcast: Dean Takahashi Interview'
May 17, 2006
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1 Min Read
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Quang Hong
Game Platforms
SGS Feature: 'Do Gamers Score Better in School?'
SGS Feature: 'Do Gamers Score Better in School?'
May 16, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Feature: 'Sponsored Sessions: ATI@GDCTV'
Feature: 'Sponsored Sessions: ATI@GDCTV'
May 15, 2006
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1 Min Read
by
Quang Hong
Game Platforms
Feature: 'E3 2006 Conference Round-Up'
Feature: 'E3 2006 Conference Round-Up'
May 15, 2006
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1 Min Read
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Quang Hong
Game Platforms
Feature: 'The Paper Chase: Saving Money via Paper Prototyping'
Feature: 'The Paper Chase: Saving Money via Paper Prototyping'
May 15, 2006
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1 Min Read
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Quang Hong
Business
SGS Feature: 'Soapbox: Promoting Common Ground'
SGS Feature: 'Soapbox: Promoting Common Ground'
May 11, 2006
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1 Min Read
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Quang Hong
Game Platforms
ESA's Lowenstein References Serious Games In E3 Speech
ESA's Lowenstein References Serious Games In E3 Speech
May 11, 2006
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2 Min Read
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Quang Hong
Game Platforms
Food Force
Milestone Announced, Adult Games Coming
Food Force
Milestone Announced, Adult Games Coming
May 10, 2006
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2 Min Read
by
Quang Hong
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Latest News
Screenshot of an archive within the Video Game History Foundation.
Business
ESA says members won’t support any plan for libraries to preserve games online
ESA says members won’t support any plan for libraries to preserve games online
by
Justin Carter
Apr 22, 2024
2 Min Read
Screenshot from El Paso, Elsewhere.
Business
Strange Scaffold's El Paso, Elsewhere is becoming a movie
Strange Scaffold's El Paso, Elsewhere is becoming a movie
by
Justin Carter
Apr 22, 2024
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A headshot of Embracer CEO Lars Wingefors on a stylised purple background
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Embracer CEO Lars Wingefors hopes to stick around until at least 2041
Embracer CEO Lars Wingefors hopes to stick around until at least 2041
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Apr 22, 2024
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Key artwork for Forever Skies
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Krafton acquires minority stake in Forever Skies developer Far From Home
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Chris Kerr
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The Embracer logo on a stylised background
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Embracer splitting into three standalone companies to search for 'winning formulas'
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