Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
Screenshot of an archive within the Video Game History Foundation.
Business
ESA says members won’t support any plan for libraries to preserve games online
ESA says members won’t support any plan for libraries to preserve games online
by
Justin Carter
Apr 22, 2024
2 Min Read
Screenshot from El Paso, Elsewhere.
Business
Strange Scaffold's El Paso, Elsewhere is becoming a movie
Strange Scaffold's El Paso, Elsewhere is becoming a movie
by
Justin Carter
Apr 22, 2024
1 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Jamie Madigan
Jamie Madigan
Blogger
Latest from Jamie Madigan
thumbnail
Design
The Walking Dead, mirror neurons, and empathy
The Walking Dead, mirror neurons, and empathy
by
Jamie Madigan
Feb 7, 2013
7 Min Read
thumbnail
Design
Modifying player behavior in
League of Legends
using positive reinforcement
Modifying player behavior in
League of Legends
using positive reinforcement
by
Jamie Madigan
Jan 23, 2013
6 Min Read
All from Jamie Madigan
Design
Forget violence: Do co-op games make us less aggressive?
Forget violence: Do co-op games make us less aggressive?
Sep 3, 2012
|
5 Min Read
by
Jamie Madigan
Design
How
Trials Evolution
makes your brain crave competition
How
Trials Evolution
makes your brain crave competition
Aug 27, 2012
|
6 Min Read
by
Jamie Madigan
Business
Marketers: Exploit game players with this clever psychological trick!
Marketers: Exploit game players with this clever psychological trick!
Jul 5, 2012
|
4 Min Read
by
Jamie Madigan
Design
The psychology of
Diablo III
loot
The psychology of
Diablo III
loot
Jun 25, 2012
|
12 Min Read
by
Jamie Madigan
Design
Opinion: Draw something uncertain
Opinion: Draw something uncertain
May 11, 2012
|
6 Min Read
by
Jamie Madigan
Design
Here's why you're surprised when you stink at multiplayer games
Here's why you're surprised when you stink at multiplayer games
Apr 3, 2012
|
5 Min Read
by
Jamie Madigan
Design
The role of self image in video game play
The role of self image in video game play
Feb 3, 2012
|
4 Min Read
by
Jamie Madigan
Design
Analysis: The Psychology Of Microsoft Points
Analysis: The Psychology Of Microsoft Points
May 12, 2011
|
6 Min Read
by
Jamie Madigan
Business
The Psychology Of Games: The Unit Effect And Player Perceptions
The Psychology Of Games: The Unit Effect And Player Perceptions
Apr 11, 2011
|
5 Min Read
by
Jamie Madigan
Game Platforms
The Psychology Of Games: Procedural Justice And Nerfing
The Psychology Of Games: Procedural Justice And Nerfing
Mar 17, 2011
|
7 Min Read
by
Jamie Madigan
Game Platforms
The Psychology of Games: Those Darn Game Of The Year Debates
The Psychology of Games: Those Darn Game Of The Year Debates
Dec 31, 2010
|
7 Min Read
by
Jamie Madigan
Game Platforms
The Psychology Of Games: The Endowed Progress Effect and Game Quests
The Psychology Of Games: The Endowed Progress Effect and Game Quests
Nov 29, 2010
|
4 Min Read
by
Jamie Madigan
Design
The Psychology Of Games: Priming, Consistency, Cheating, and Being a Jerk
The Psychology Of Games: Priming, Consistency, Cheating, and Being a Jerk
Sep 16, 2010
|
5 Min Read
by
Jamie Madigan
Game Platforms
Analysis: What Do Games Have In Common With Jam?
Analysis: What Do Games Have In Common With Jam?
Sep 3, 2010
|
5 Min Read
by
Jamie Madigan
Design
Analysis: The Psychology of Immersion in Video Games
Analysis: The Psychology of Immersion in Video Games
Aug 25, 2010
|
9 Min Read
by
Jamie Madigan
Game Platforms
The Psychology Of Games: Psychological Reactance and BioWare Games
The Psychology Of Games: Psychological Reactance and BioWare Games
Aug 3, 2010
|
5 Min Read
by
Jamie Madigan
Game Platforms
Analysis: The Role of Hedonic Adaptation in Game Reviews
Analysis: The Role of Hedonic Adaptation in Game Reviews
Jul 9, 2010
|
5 Min Read
by
Jamie Madigan
Game Platforms
Analysis:
APB
- Aggregated Payment Bias?
Analysis:
APB
- Aggregated Payment Bias?
Jun 24, 2010
|
9 Min Read
by
Jamie Madigan
Game Platforms
Analysis: Three Reasons Why We Buy Those Crazy Steam Bundles
Analysis: Three Reasons Why We Buy Those Crazy Steam Bundles
Jun 7, 2010
|
7 Min Read
by
Jamie Madigan
Game Platforms
Analysis: Everyone Else Is Doing It!
Analysis: Everyone Else Is Doing It!
May 4, 2010
|
8 Min Read
by
Jamie Madigan
Game Platforms
Analysis: The Status (Quo) Effect
Analysis: The Status (Quo) Effect
Apr 12, 2010
|
7 Min Read
by
Jamie Madigan
Game Platforms
The Psychology Of Games: Xbox Game Room's Dummy Pricing (Not for Dummies)
The Psychology Of Games: Xbox Game Room's Dummy Pricing (Not for Dummies)
Mar 23, 2010
|
6 Min Read
by
Jamie Madigan
Game Platforms
The Psychology Of Games: The Glitcher's Dilemma
The Psychology Of Games: The Glitcher's Dilemma
Mar 5, 2010
|
6 Min Read
by
Jamie Madigan
Game Platforms
Analysis: Fun is Had When Your Time Flies
Analysis: Fun is Had When Your Time Flies
Feb 11, 2010
|
6 Min Read
by
Jamie Madigan
Game Platforms
Analysis: Zombies, Barbarians And Loss Aversion
Analysis: Zombies, Barbarians And Loss Aversion
Jan 26, 2010
|
6 Min Read
by
Jamie Madigan
Latest News
Screenshot of an archive within the Video Game History Foundation.
Business
ESA says members won’t support any plan for libraries to preserve games online
ESA says members won’t support any plan for libraries to preserve games online
by
Justin Carter
Apr 22, 2024
2 Min Read
Screenshot from El Paso, Elsewhere.
Business
Strange Scaffold's El Paso, Elsewhere is becoming a movie
Strange Scaffold's El Paso, Elsewhere is becoming a movie
by
Justin Carter
Apr 22, 2024
1 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
A headshot of Embracer CEO Lars Wingefors on a stylised purple background
Business
Embracer CEO Lars Wingefors hopes to stick around until at least 2041
Embracer CEO Lars Wingefors hopes to stick around until at least 2041
by
Chris Kerr
Apr 22, 2024
3 Min Read
Key artwork for Forever Skies
Business
Krafton acquires minority stake in Forever Skies developer Far From Home
Krafton acquires minority stake in Forever Skies developer Far From Home
by
Chris Kerr
Apr 22, 2024
2 Min Read
The Embracer logo on a stylised background
Business
Embracer splitting into three standalone companies to search for 'winning formulas'
Embracer splitting into three standalone companies to search for 'winning formulas'
by
Chris Kerr
Apr 22, 2024
7 Min Read
Featured Blogs
Design
The Six Stages of Player Rationality
The Six Stages of Player Rationality
Apr 19, 2024
a collection of colorful screenshots showing creative tools
Design
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Apr 19, 2024
Design
Postmortem: The Sirena Expedition
Postmortem: The Sirena Expedition
Apr 18, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated