[Psychologist and gamer Jamie Madigan looks at a recent study about how our perceptions of simple game features can be affected by something as simple as seeing them presented in minutes or seconds.]
Hey. Hey! I've got some questions for you:
- Do you think you'd be more likely to buy a new MMO if it came with a 28 day trial vs. a 4 week trial?
- Would you be happier if your game character got a new ability with a 1.5 minute cooldown or a 90 second cooldown?
- Would you feel more pressure from a 5 minute countdown timer or a 300 second timer?
- Would you be happier with new loot that improved your armor rating of 10,000 by 10% or loot that improved it by 1,000?