Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
A city fighting back the cold in Frostpunk
Business
Frostpunk has topped 5 million sales in six years
Frostpunk has topped 5 million sales in six years
by
Chris Kerr
Apr 25, 2024
2 Min Read
Key artwork for Garry's Mod
Business
Nintendo's legal team is coming for Garry's Mod after 20 years
Nintendo's legal team is coming for Garry's Mod after 20 years
by
Chris Kerr
Apr 25, 2024
2 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Bobby Lockhart
Bobby Lockhart
Blogger
Latest from Bobby Lockhart
thumbnail
Design
What Isn't Game Design
What Isn't Game Design
by
Bobby Lockhart
Dec 19, 2018
5 Min Read
thumbnail
Design
5 Radical Ideas for Dialogue Systems
5 Radical Ideas for Dialogue Systems
by
Bobby Lockhart
Nov 7, 2017
7 Min Read
All from Bobby Lockhart
Design
How Many Mechanics Should a Game Have?
How Many Mechanics Should a Game Have?
Nov 28, 2016
|
9 Min Read
by
Bobby Lockhart
Design
Emotion in Single-Player Games
Emotion in Single-Player Games
Oct 4, 2016
|
5 Min Read
by
Bobby Lockhart
Programming
Games That Teach Programming are Just Fine, Thanks
Games That Teach Programming are Just Fine, Thanks
May 31, 2016
|
2 Min Read
by
Bobby Lockhart
Business
Analyzing a Dataset of Game Releases
Analyzing a Dataset of Game Releases
Jul 27, 2015
|
5 Min Read
by
Bobby Lockhart
Design
Memorable Names for Virtual Things
Memorable Names for Virtual Things
Mar 31, 2015
|
6 Min Read
by
Bobby Lockhart
Business
Codemancer's Kickstarter Post-Mortem
Codemancer's Kickstarter Post-Mortem
Jul 7, 2014
|
12 Min Read
by
Bobby Lockhart
Design
Systems of Magic - Part 2
Systems of Magic - Part 2
Jun 10, 2014
|
8 Min Read
by
Bobby Lockhart
Design
Game Design Challenge - Winner Announced!
Game Design Challenge - Winner Announced!
Jun 9, 2014
|
2 Min Read
by
Bobby Lockhart
Design
Game Design Challenge - Vote Now!
Game Design Challenge - Vote Now!
Jun 4, 2014
|
2 Min Read
by
Bobby Lockhart
Design
Game Design Challenge...Begin!!
Game Design Challenge...Begin!!
May 1, 2014
|
6 Min Read
by
Bobby Lockhart
Design
Casual Pinball
Casual Pinball
Jan 6, 2014
|
7 Min Read
by
Bobby Lockhart
Business
What's Your Demographic?
What's Your Demographic?
Dec 30, 2013
|
5 Min Read
by
Bobby Lockhart
Business
How it Feels to Go to the NYU Practice Conference
How it Feels to Go to the NYU Practice Conference
Nov 20, 2013
|
3 Min Read
by
Bobby Lockhart
Business
Indies and Edu-Games: A Perfect Couple Too Shy to Approach One Another
Indies and Edu-Games: A Perfect Couple Too Shy to Approach One Another
Nov 17, 2013
|
9 Min Read
by
Bobby Lockhart
Design
Tiny Games All Around
Tiny Games All Around
Nov 11, 2013
|
4 Min Read
by
Bobby Lockhart
Game Platforms
Games Are Not Silicon Valley
Games Are Not Silicon Valley
Oct 14, 2013
|
4 Min Read
by
Bobby Lockhart
Design
Systems of Magic - Part 1
Systems of Magic - Part 1
Oct 10, 2013
|
14 Min Read
by
Bobby Lockhart
Design
Making Battleship Fun Again
Making Battleship Fun Again
Oct 7, 2013
|
8 Min Read
by
Bobby Lockhart
Business
Interview with Light-bot Creator Danny Yaroslavski
Interview with Light-bot Creator Danny Yaroslavski
Sep 11, 2013
|
7 Min Read
by
Bobby Lockhart
Programming
Games That Teach Programming: A Brief Overview
Games That Teach Programming: A Brief Overview
Sep 5, 2013
|
7 Min Read
by
Bobby Lockhart
Design
The 1st Science Game Jam at the Field Museum
The 1st Science Game Jam at the Field Museum
Aug 8, 2013
|
8 Min Read
by
Bobby Lockhart
Business
Diary of an Indie Studio: Choosing a Name
Diary of an Indie Studio: Choosing a Name
Jul 23, 2013
|
5 Min Read
by
Bobby Lockhart
Business
Book Review: 'You' by Austin Grossman
Book Review: 'You' by Austin Grossman
May 12, 2013
|
4 Min Read
by
Bobby Lockhart
Design
A Game Without God
A Game Without God
Mar 29, 2013
|
6 Min Read
by
Bobby Lockhart
Game Platforms
Pandora for Games
Pandora for Games
Jan 28, 2013
|
3 Min Read
by
Bobby Lockhart
Design
We Are the Children of Pinball
We Are the Children of Pinball
Oct 25, 2012
|
4 Min Read
by
Bobby Lockhart
Business
App Stores and the Long Tail
App Stores and the Long Tail
Aug 31, 2012
|
4 Min Read
by
Bobby Lockhart
Design
Top Five Cognitive Biases In Game Design
Top Five Cognitive Biases In Game Design
Jul 16, 2012
|
6 Min Read
by
Bobby Lockhart
Business
Book Review: Killing Monsters
Book Review: Killing Monsters
Jul 1, 2012
|
3 Min Read
by
Bobby Lockhart
Game Platforms
How these Gamasutra blogs work?
How these Gamasutra blogs work?
Jun 6, 2012
|
1 Min Read
by
Bobby Lockhart
Design
Interview: John Murphy of Octodad
Interview: John Murphy of Octodad
Jun 5, 2012
|
18 Min Read
by
Bobby Lockhart
Business
Book Review: "Extra Lives" by Tom Bissell
Book Review: "Extra Lives" by Tom Bissell
Jun 2, 2012
|
3 Min Read
by
Bobby Lockhart
Game Platforms
Debate: What Shakespeare Play Would Make The Best Videogame PART 2
Debate: What Shakespeare Play Would Make The Best Videogame PART 2
May 30, 2012
|
19 Min Read
by
Bobby Lockhart
Previous
1
2
Next
Latest News
A city fighting back the cold in Frostpunk
Business
Frostpunk has topped 5 million sales in six years
Frostpunk has topped 5 million sales in six years
by
Chris Kerr
Apr 25, 2024
2 Min Read
Key artwork for Garry's Mod
Business
Nintendo's legal team is coming for Garry's Mod after 20 years
Nintendo's legal team is coming for Garry's Mod after 20 years
by
Chris Kerr
Apr 25, 2024
2 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
A city fighting back the cold in Frostpunk
Business
Frostpunk has topped 5 million sales in six years
Frostpunk has topped 5 million sales in six years
by
Chris Kerr
Apr 25, 2024
2 Min Read
Key artwork for Garry's Mod
Business
Nintendo's legal team is coming for Garry's Mod after 20 years
Nintendo's legal team is coming for Garry's Mod after 20 years
by
Chris Kerr
Apr 25, 2024
2 Min Read
A Steam Deck in action
Business
Valve updates Steam refund policy to cover 'Advanced Access' playtime
Valve updates Steam refund policy to cover 'Advanced Access' playtime
by
Chris Kerr
Apr 24, 2024
2 Min Read
Featured Blogs
Design
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Apr 24, 2024
player using a handheld device
Business
How handheld gaming has become more complex – and more lucrative
How handheld gaming has become more complex – and more lucrative
Apr 24, 2024
Design
The Six Stages of Player Rationality
The Six Stages of Player Rationality
Apr 19, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated