Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent inÂ
More
Read More: Business
Key art for Atlus' Persona 3 Reload.
Business
Kazuma Kaneko, longtime Atlus artist, departs after 35-year run
Kazuma Kaneko, longtime Atlus artist, departs after 35-year run
by
Justin Carter
Apr 23, 2024
2 Min Read
Screenshot of various games available on the Apple Arcade.
Business
Apple reaffirms faith in Arcade, says Vision Pro included in platform plans
Apple reaffirms faith in Arcade, says Vision Pro included in platform plans
by
Justin Carter
Apr 23, 2024
2 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Andrew Haining
Andrew Haining
Blogger
Latest from Andrew Haining
thumbnail
Game Platforms
Cloud Gaming Will (probably) Never Work
Cloud Gaming Will (probably) Never Work
by
Andrew Haining
Mar 22, 2021
6 Min Read
thumbnail
Design
Amnesia Rebirth critical analysis
Amnesia Rebirth critical analysis
by
Andrew Haining
Jan 5, 2021
4 Min Read
All from Andrew Haining
Design
Outer Wilds critical analysis
Outer Wilds critical analysis
Feb 25, 2020
|
6 Min Read
by
Andrew Haining
Programming
Unreal Game Sync - Migrating to Internal UE4 Builds
Unreal Game Sync - Migrating to Internal UE4 Builds
Dec 2, 2019
|
7 Min Read
by
Andrew Haining
Design
Tacoma critical analysis
Tacoma critical analysis
Sep 7, 2017
|
8 Min Read
by
Andrew Haining
Business
G2A is right and you are wrong
G2A is right and you are wrong
Apr 13, 2017
|
5 Min Read
by
Andrew Haining
Design
Firewatch critical analysis
Firewatch critical analysis
Feb 17, 2016
|
10 Min Read
by
Andrew Haining
Design
Queer reading Metal Gear Solid 5
Queer reading Metal Gear Solid 5
Sep 9, 2015
|
6 Min Read
by
Andrew Haining
Programming
Unity, Unreal Engine, Source or Roll your own engine: Pros and Cons
Unity, Unreal Engine, Source or Roll your own engine: Pros and Cons
Mar 6, 2015
|
4 Min Read
by
Andrew Haining
Business
Should you or I enter the IGF?
Should you or I enter the IGF?
Aug 20, 2014
|
10 Min Read
by
Andrew Haining
Business
Think big or go home
Think big or go home
May 15, 2014
|
6 Min Read
by
Andrew Haining
Programming
The downside to Unity
The downside to Unity
Mar 18, 2014
|
3 Min Read
by
Andrew Haining
Business
What I've learned so far about getting coverage (nothing)
What I've learned so far about getting coverage (nothing)
Feb 26, 2014
|
3 Min Read
by
Andrew Haining
Programming
The Anatomy of the Agency Engine
The Anatomy of the Agency Engine
Feb 11, 2014
|
4 Min Read
by
Andrew Haining
Latest News
Key art for Atlus' Persona 3 Reload.
Business
Kazuma Kaneko, longtime Atlus artist, departs after 35-year run
Kazuma Kaneko, longtime Atlus artist, departs after 35-year run
by
Justin Carter
Apr 23, 2024
2 Min Read
Screenshot of various games available on the Apple Arcade.
Business
Apple reaffirms faith in Arcade, says Vision Pro included in platform plans
Apple reaffirms faith in Arcade, says Vision Pro included in platform plans
by
Justin Carter
Apr 23, 2024
2 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
thumbnail
Design
Deep Dive: Expanding accessibility for As Dusk Falls’ PlayStation port
Deep Dive: Expanding accessibility for As Dusk Falls’ PlayStation port
by
Aoife Gleeson,
May Wong
Apr 23, 2024
12 Min Read
A selection of retro Infogrames logos
Business
Atari relaunches Infogrames, immediately buys Totally Reliable Delivery Service
Atari relaunches Infogrames, immediately buys Totally Reliable Delivery Service
by
Chris Kerr
Apr 23, 2024
2 Min Read
The Meta Horizon OS logo
Extended Reality
Meta expanding mixed reality ecosystem under Meta Horizon OS banner
Meta expanding mixed reality ecosystem under Meta Horizon OS banner
by
Chris Kerr
Apr 23, 2024
3 Min Read
Featured Blogs
Design
The Six Stages of Player Rationality
The Six Stages of Player Rationality
Apr 19, 2024
a collection of colorful screenshots showing creative tools
Design
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Solo-Devs and risk-takers (an artistic exploration of experimental tools)
Apr 19, 2024
Design
Postmortem: The Sirena Expedition
Postmortem: The Sirena Expedition
Apr 18, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated