informa
/
1 MIN READ
Blogs

More Math for Game Developers

This video series continues its application-based approach to learning math for game development.

Learning math is fun when it helps you design better games. Here are some of the recent videos in my video series, Math for Game Developers.

Dot products
Delta time and the game loop
The Approach() function
Euler Angles
Cross Products
Ray/box intersection
The Remap() function
Projections

Wow, that's two months worth of videos! It's been pretty crazy as I've been skipping around from topic to topic, but I'm about to start into a series about matrix transformations. I'm really excited about it! Subscribing to my channel or following me on Twitter will keep you up to date with each video as it comes out every week.

Latest Jobs

Disbelief

Hybrid, Cambridge, MA or Chicago, IL
5.31.23
Quality Assurance Lead

Bladework games

Remote (United States)
5.18.23
Senior Gameplay Engineer

High Fidelity, Inc.

Remote
6.2.23
Game Interaction Designer

Fred Rogers Productions

Hybrid (424 South 27th Street, Pittsburgh, PA, USA
5.19.23
Producer - Games & Websites
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more