GameDev Basics
This article will talk about basics of GameDev from technical perspective.
In This article You will learn:
•Difference between Game& application •3D Co-Ordinates •How Graphic card process the games •GPU API •relationship between Games & (math/ph
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
This article will talk about basics of GameDev from technical perspective. In this article:
You will learn:
CUDA, DirectCompute, OpenCL, C++AMP.
DirectX, OpenGL.
What is a Game Engine?
Target Audience:
You have Programing Experience (not total beginner).
You have developed few applications.
You have never developed a game before.
If you have not read my previous post “Knock Knock On GameDev Gate”, go read it now!
For more details & further information I recommend checking MVA Free Course "Game Production Basics"
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