This article will talk about basics of GameDev from technical perspective. In this article:
You will learn:
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CUDA, DirectCompute, OpenCL, C++AMP.
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DirectX, OpenGL.
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What is a Game Engine?
Target Audience:
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You have Programing Experience (not total beginner).
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You have developed few applications.
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You have never developed a game before.
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If you have not read my previous post “Knock Knock On GameDev Gate”, go read it now!
For more details & further information I recommend checking MVA Free Course "Game Production Basics"
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CUDA, DirectCompute, OpenCL, C++AMP.
-
DirectX, OpenGL.
What is a Game Engine?
You have Programing Experience (not total beginner).
You have developed few applications.
You have never developed a game before.
If you have not read my previous post “Knock Knock On GameDev Gate”, go read it now!